"use client"; /** * AddCard, from https://motion-brew.com/components/add-card * * One self contained file: the component, its animated icons and the cn() * helper. Needs React 18 or 19 and Tailwind CSS v4. * * The animated icons are adapted from lucide-animated (https://lucide-animated.com), * MIT License, Copyright (c) 2024-2026 pqoqubbw. Icon shapes from Lucide * (https://lucide.dev), ISC License. Permission is hereby granted, free of * charge, to any person obtaining a copy of this software, to deal in it * without restriction, provided the above copyright notice and this * permission notice are included in all copies or substantial portions. */ import * as React from "react"; import { forwardRef, useCallback, useEffect, useImperativeHandle, useRef, useState } from "react"; import { type ClassValue, clsx } from "clsx"; import { AnimatePresence, motion, useAnimation, useInView, useMotionTemplate, useMotionValue, useReducedMotion, useSpring, useTransform, type Variants } from "motion/react"; import { twMerge } from "tailwind-merge"; // cn(): merges Tailwind classes, later ones win. /** Merge Tailwind classes, letting later classes win conflicts. */ function cn(...inputs: ClassValue[]): string { return twMerge(clsx(inputs)); } // Animated icon: check const CheckIcon = (() => { interface CheckIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface CheckIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PATH_VARIANTS: Variants = { normal: { opacity: 1, pathLength: 1, scale: 1, transition: { duration: 0.3, opacity: { duration: 0.1 }, }, }, animate: { opacity: [0, 1], pathLength: [0, 1], scale: [0.5, 1], transition: { duration: 0.4, opacity: { duration: 0.1 }, }, }, }; const CheckIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); CheckIcon.displayName = "CheckIcon"; return CheckIcon; })(); // Animated icon: lock const LockIcon = (() => { interface LockIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface LockIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const LockIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); LockIcon.displayName = "LockIcon"; return LockIcon; })(); // Animated icon: plus const PlusIcon = (() => { interface PlusIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface PlusIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PlusIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); PlusIcon.displayName = "PlusIcon"; return PlusIcon; })(); // Animated icon: wifi const WifiIcon = (() => { interface WifiIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface WifiIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const WIFI_LEVELS = [ { d: "M12 20h.01", initialOpacity: 1, delay: 0 }, { d: "M8.5 16.429a5 5 0 0 1 7 0", initialOpacity: 1, delay: 0.1 }, { d: "M5 12.859a10 10 0 0 1 14 0", initialOpacity: 1, delay: 0.2 }, { d: "M2 8.82a15 15 0 0 1 20 0", initialOpacity: 1, delay: 0.3 }, ]; const WifiIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: async () => { await controls.start("fadeOut"); controls.start("fadeIn"); }, stopAnimation: () => controls.start("fadeIn"), }; }); const handleMouseEnter = useCallback( async (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { await controls.start("fadeOut"); controls.start("fadeIn"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { controls.start("fadeIn"); onMouseLeave?.(e); }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > {WIFI_LEVELS.map((level, index) => ( ))} ); } ); WifiIcon.displayName = "WifiIcon"; return WifiIcon; })(); // AddCard /** * AddCard * * Trigger: press (plus hover). An empty state for payments: a white card that * asks for a first payment card. Above the copy, a dark card floats over a * dashed slot, tipped and waiting. Hovering it tilts it toward the cursor with * a glare that follows, and the plus in the button turns on hover. Pressing * the button types the card in: the last four digits roll in one by one, the * name and expiry fill, then the card drops into its slot with a bounce, the * dashes fade, a check pops on the card and the button turns green and rolls * to its done label. Changes are announced, and reduced motion swaps the * movement for fades. When the card scrolls into view, the stage fades up, * the payment card swings in from above and settles into its float, the * title and line rise out of a soft blur, and the button follows. * * Engine: motion/react (springs for the float, tilt and drop; AnimatePresence * for the rolling text and icon swaps). */ export interface AddCardProps { /** Card title. Default `"Add your first card"`. */ title?: string; /** Line under the title. */ subtitle?: string; /** Button label. Default `"Add card"`. */ cta?: string; /** Button label once the card is in. Default `"Card added"`. */ doneLabel?: string; /** Small line under the button. Pass an empty string to hide it. */ note?: string; /** Last four digits shown once added. Default `"4242"`. */ last4?: string; /** Name shown once added. Default `"Alex Morgan"`. */ holder?: string; /** Expiry shown once added. Default `"08/29"`. */ expiry?: string; /** Called on press. Return a promise to hold the card until it settles; a rejection puts it back. */ onAdd?: () => void | Promise; className?: string; } type Phase = "idle" | "typing" | "done"; const GLIDE = [0.22, 1, 0.36, 1] as const; const SPRING = { type: "spring", stiffness: 260, damping: 22 } as const; const SUCCESS = "#269a5a"; /** Text that rolls up out of a blur whenever it changes. */ function Rolling({ text, still, delay = 0, className, }: { text: string; still: boolean; delay?: number; className?: string; }) { return ( {text} ); } /** The dark payment card. Tilts toward the cursor with a glare that follows. */ function PaymentCard({ phase, last4, holder, expiry, still, }: { phase: Phase; last4: string; holder: string; expiry: string; still: boolean; }) { const px = useMotionValue(0.5); const py = useMotionValue(0.5); const rx = useSpring(useTransform(py, [0, 1], [10, -10]), { stiffness: 220, damping: 20, }); const ry = useSpring(useTransform(px, [0, 1], [-12, 12]), { stiffness: 220, damping: 20, }); const gx = useTransform(px, (v) => `${v * 100}%`); const gy = useTransform(py, (v) => `${v * 100}%`); const glare = useMotionTemplate`radial-gradient(180px circle at ${gx} ${gy}, rgba(255,255,255,0.18), transparent 70%)`; const [hover, setHover] = React.useState(false); const filled = phase !== "idle"; const digits = filled ? last4.padEnd(4, "•").slice(0, 4) : "••••"; return ( { if (still) return; const r = e.currentTarget.getBoundingClientRect(); px.set((e.clientX - r.left) / r.width); py.set((e.clientY - r.top) / r.height); }} onPointerEnter={() => setHover(true)} onPointerLeave={() => { setHover(false); px.set(0.5); py.set(0.5); }} > {/* A faint sheen across the card, and the glare that follows the pointer. */}
{/* Chip */} {phase === "done" ? ( ) : ( )}

•••• •••• •••• {[...digits].map((c, i) => ( ))}

Cardholder Expires
); } export const AddCard = React.forwardRef( function AddCard( { title = "Add your first card", subtitle = "Save a card to pay for classes in one tap. You can change or remove it any time.", cta = "Add card", doneLabel = "Card added", note = "Encrypted end to end. We never store your full number.", last4 = "4242", holder = "Alex Morgan", expiry = "08/29", onAdd, className, }, ref, ) { const still = !!useReducedMotion(); const [phase, setPhase] = React.useState("idle"); const card = React.useRef(null); React.useImperativeHandle(ref, () => card.current as HTMLDivElement); // Everything plays in once the card scrolls into view. const inView = useInView(card, { once: true, amount: 0.4 }); const show = still || inView; const add = async () => { if (phase !== "idle") return; setPhase("typing"); try { // Let the digits roll in, and wait for the caller if it is saving. await Promise.all([ onAdd?.(), new Promise((r) => setTimeout(r, still ? 150 : 1000)), ]); setPhase("done"); } catch { setPhase("idle"); } }; const done = phase === "done"; return (
{/* The stage: a dashed slot, and the card waiting above it. */} {/* A soft shadow on the stage that tightens as the card lands. */} {/* The card swings in from above, then settles into its float. */}

{title}

{subtitle}

{phase === "typing" ? ( ) : done ? ( ) : ( )} {note && (

{note}

)}
{phase === "typing" ? "Adding card." : done ? `Card ending in ${last4} added.` : ""}
); }, );