"use client"; /** * AmountSlider, from https://motion-brew.com/components/amount-slider * * One self contained file: the component, its animated icons and the cn() * helper. Needs React 18 or 19 and Tailwind CSS v4. * * The animated icons are adapted from lucide-animated (https://lucide-animated.com), * MIT License, Copyright (c) 2024-2026 pqoqubbw. Icon shapes from Lucide * (https://lucide.dev), ISC License. Permission is hereby granted, free of * charge, to any person obtaining a copy of this software, to deal in it * without restriction, provided the above copyright notice and this * permission notice are included in all copies or substantial portions. */ import * as React from "react"; import { forwardRef, useCallback, useEffect, useImperativeHandle, useRef, useState } from "react"; import { type ClassValue, clsx } from "clsx"; import { ArrowRight } from "lucide-react"; import { animate, motion, useAnimation, useMotionValue, useMotionValueEvent, useReducedMotion, useTransform, type Variants } from "motion/react"; import { twMerge } from "tailwind-merge"; // cn(): merges Tailwind classes, later ones win. /** Merge Tailwind classes, letting later classes win conflicts. */ function cn(...inputs: ClassValue[]): string { return twMerge(clsx(inputs)); } // Animated icon: shield-check const ShieldCheckIcon = (() => { interface ShieldCheckIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface ShieldCheckIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PATH_VARIANTS: Variants = { normal: { opacity: 1, pathLength: 1, scale: 1, transition: { duration: 0.3, opacity: { duration: 0.1 }, }, }, animate: { opacity: [0, 1], pathLength: [0, 1], scale: [0.5, 1], transition: { duration: 0.4, opacity: { duration: 0.1 }, }, }, }; const ShieldCheckIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); ShieldCheckIcon.displayName = "ShieldCheckIcon"; return ShieldCheckIcon; })(); // Animated icon: users const UsersIcon = (() => { interface UsersIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface UsersIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PATH_VARIANTS: Variants = { normal: { translateX: 0, transition: { type: "spring", stiffness: 200, damping: 13, }, }, animate: { translateX: [-6, 0], transition: { delay: 0.1, type: "spring", stiffness: 200, damping: 13, }, }, }; const UsersIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); UsersIcon.displayName = "UsersIcon"; return UsersIcon; })(); // AmountSlider /** * AmountSlider * * Trigger: drag (plus press and keys). A white card for picking an amount: a * label, a big amount whose digits roll like an odometer as it changes, a * slider with an ink fill and a white grip thumb, and a soft gray row that * works out the monthly payment as you go. Grabbing the thumb swells it and * spreads its grip lines; dragging past either end stretches it a little like * rubber before it springs back. Pressing the track glides the thumb there on * a spring, and the arrow, Page and Home/End keys step it. The ink button's * arrow slides through on hover. Reduced motion swaps the rolls and springs * for plain changes. * * Engine: motion/react (a motion value for the thumb position, springs for * track presses and the stretch, odometer digit columns). */ export interface AmountSliderProps { /** Label above the amount. Default `"How much do you need?"`. */ label?: string; /** Lowest amount. Default `5000`. */ min?: number; /** Highest amount. Default `500000`. */ max?: number; /** Amounts snap to this step. Default `1000`. */ step?: number; /** Starting amount. Default `75000`. */ defaultValue?: number; /** ISO currency code. Default `"USD"`. */ currency?: string; /** Yearly interest rate in percent, for the monthly estimate. Default `7.5`. */ rate?: number; /** Term in months, for the monthly estimate. Default `60`. */ months?: number; /** Button label. Default `"Continue"`. */ cta?: string; /** Called as the amount changes. */ onChange?: (value: number) => void; /** Called when the button is pressed. */ onSubmit?: (value: number) => void; className?: string; } const ROLL = { type: "spring", stiffness: 300, damping: 28, mass: 0.7, } as const; const PRESS = { type: "spring", stiffness: 260, damping: 26 } as const; const DIGITS = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9] as const; function Digit({ digit, still }: { digit: number; still: boolean }) { return ( {DIGITS.map((d) => ( {d} ))} ); } /** A formatted amount whose digits roll like an odometer. Separators and symbols stay put. */ function Rolling({ text, still }: { text: string; still: boolean }) { const chars = Array.from(text); return ( {chars.map((ch, i) => { // Key from the right so a column keeps its identity as the number grows. const key = chars.length - i; return /\d/.test(ch) ? ( ) : ( {ch} ); })} ); } export const AmountSlider = React.forwardRef( function AmountSlider( { label = "How much do you need?", min = 5000, max = 500000, step = 1000, defaultValue = 75000, currency = "USD", rate = 7.5, months = 60, cta = "Continue", onChange, onSubmit, className, }, ref, ) { const still = !!useReducedMotion(); const span = Math.max(1, max - min); const clamp = (v: number) => Math.min(max, Math.max(min, Math.round((v - min) / step) * step + min)); const [value, setValue] = React.useState(() => clamp(defaultValue)); const [grab, setGrab] = React.useState(false); const track = React.useRef(null); // Thumb position, 0 to 1. It can run a little past the ends while dragging. const pos = useMotionValue((value - min) / span); const stretch = useMotionValue(0); const money = React.useMemo( () => new Intl.NumberFormat("en-US", { style: "currency", currency, maximumFractionDigits: 0, }), [currency], ); const short = React.useMemo( () => new Intl.NumberFormat("en-US", { style: "currency", currency, notation: "compact", maximumFractionDigits: 1, }), [currency], ); const commit = (v: number) => { const next = clamp(v); setValue((cur) => { if (cur !== next) onChange?.(next); return next; }); }; useMotionValueEvent(pos, "change", (p) => commit(min + Math.min(1, Math.max(0, p)) * span), ); // The thumb's centre runs from one half-thumb in from each end, so it never overhangs. const left = useTransform(pos, (p) => { const c = Math.min(1, Math.max(0, p)); return `calc(${c * 100}% + ${24 - c * 48}px)`; }); // Past either end the thumb stretches toward the pull, like rubber. const scaleX = useTransform( stretch, (s) => 1 + Math.min(0.35, Math.abs(s) * 0.004), ); const originX = useTransform(stretch, (s) => (s < 0 ? 1 : 0)); const ratioAt = (clientX: number) => { const r = track.current!.getBoundingClientRect(); return (clientX - r.left - 24) / Math.max(1, r.width - 48); }; const glide = (p: number) => { const to = Math.min(1, Math.max(0, p)); animate(pos, to, still ? { duration: 0 } : PRESS); }; const onDown = (e: React.PointerEvent) => { if (e.button !== 0) return; e.preventDefault(); (e.currentTarget as HTMLElement).setPointerCapture(e.pointerId); // Focus for the keys, without the keyboard ring. (e.currentTarget as HTMLElement).focus({ focusVisible: false, } as FocusOptions); setGrab(true); pos.stop(); glide(ratioAt(e.clientX)); }; const onMove = (e: React.PointerEvent) => { if (!grab) return; pos.stop(); const w = Math.max(1, track.current!.getBoundingClientRect().width - 48); const p = ratioAt(e.clientX); pos.set(Math.min(1, Math.max(0, p))); // How far past the end the pointer is, in px. stretch.set(p < 0 ? p * w : p > 1 ? (p - 1) * w : 0); }; const onUp = () => { if (!grab) return; setGrab(false); animate( stretch, 0, still ? { duration: 0 } : { type: "spring", stiffness: 500, damping: 18 }, ); // Settle exactly on the snapped amount. glide((value - min) / span); }; const onKey = (e: React.KeyboardEvent) => { const big = Math.max(step, Math.round(span / 10 / step) * step); const by: Record = { ArrowRight: step, ArrowUp: step, ArrowLeft: -step, ArrowDown: -step, PageUp: big, PageDown: -big, }; let next: number | null = null; if (e.key in by) next = clamp(value + by[e.key]!); else if (e.key === "Home") next = min; else if (e.key === "End") next = max; if (next === null) return; e.preventDefault(); glide((next - min) / span); }; // Standard amortised monthly payment. const r = rate / 100 / 12; const monthly = r ? (value * r) / (1 - Math.pow(1 + r, -months)) : value / months; return (

{label}

{/* Slider */}
{/* Track and fill. */} {/* Thumb: a white pill with grip lines that spread when grabbed. */} {[0, 1, 2].map((k) => ( ))}
{short.format(min)} {short.format(max)}
{/* Monthly estimate */}
About, over {months} months /mo
onSubmit?.(value)} whileTap={still ? undefined : { scale: 0.97 }} className="group/cta mt-6 flex h-12 w-full cursor-pointer items-center justify-center gap-2 overflow-hidden rounded-full bg-[#242423] text-base font-medium text-white outline-none focus-visible:ring-2 focus-visible:ring-zinc-400 focus-visible:ring-offset-2 dark:bg-zinc-100 dark:text-[#242423]" > {cta}
50,000+ people No credit impact
); }, );