"use client"; /** * BillList, from https://motion-brew.com/components/bill-list * * One self contained file: the component, its animated icons and the cn() * helper. Needs React 18 or 19 and Tailwind CSS v4. * * The animated icons are adapted from lucide-animated (https://lucide-animated.com), * MIT License, Copyright (c) 2024-2026 pqoqubbw. Icon shapes from Lucide * (https://lucide.dev), ISC License. Permission is hereby granted, free of * charge, to any person obtaining a copy of this software, to deal in it * without restriction, provided the above copyright notice and this * permission notice are included in all copies or substantial portions. */ import * as React from "react"; import { forwardRef, useCallback, useEffect, useImperativeHandle, useRef, useState } from "react"; import { type ClassValue, clsx } from "clsx"; import { animate, AnimatePresence, LayoutGroup, motion, type Transition, useAnimation, useInView, useMotionValue, useMotionValueEvent, useReducedMotion, type Variants } from "motion/react"; import { twMerge } from "tailwind-merge"; // cn(): merges Tailwind classes, later ones win. /** Merge Tailwind classes, letting later classes win conflicts. */ function cn(...inputs: ClassValue[]): string { return twMerge(clsx(inputs)); } // Animated icon: check const CheckIcon = (() => { interface CheckIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface CheckIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PATH_VARIANTS: Variants = { normal: { opacity: 1, pathLength: 1, scale: 1, transition: { duration: 0.3, opacity: { duration: 0.1 }, }, }, animate: { opacity: [0, 1], pathLength: [0, 1], scale: [0.5, 1], transition: { duration: 0.4, opacity: { duration: 0.1 }, }, }, }; const CheckIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); CheckIcon.displayName = "CheckIcon"; return CheckIcon; })(); // Animated icon: chevron-down const ChevronDownIcon = (() => { interface ChevronDownIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface ChevronDownIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const DEFAULT_TRANSITION: Transition = { times: [0, 0.4, 1], duration: 0.5, }; const ChevronDownIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); ChevronDownIcon.displayName = "ChevronDownIcon"; return ChevronDownIcon; })(); // Animated icon: cloud-upload const CloudUploadIcon = (() => { interface CloudUploadIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface CloudUploadIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const CLOUD_VARIANTS: Variants = { initial: { y: -2 }, active: { y: 0 }, }; const CloudUploadIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("initial"), stopAnimation: () => controls.start("active"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("initial"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("active"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); CloudUploadIcon.displayName = "CloudUploadIcon"; return CloudUploadIcon; })(); // Animated icon: heart const HeartIcon = (() => { interface HeartIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface HeartIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const HeartIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); HeartIcon.displayName = "HeartIcon"; return HeartIcon; })(); // Animated icon: smartphone-nfc const SmartphoneNfcIcon = (() => { interface SmartphoneNfcIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface SmartphoneNfcIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PATH_VARIANTS: Variants = { normal: { opacity: 1, transition: { duration: 0.4, }, }, fadeOut: { opacity: 0, transition: { duration: 0.3 }, }, fadeIn: (i: number) => ({ opacity: 1, transition: { type: "spring", stiffness: 300, damping: 20, delay: i * 0.1, }, }), }; const SmartphoneNfcIcon = forwardRef< SmartphoneNfcIconHandle, SmartphoneNfcIconProps >(({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: async () => { await controls.start("fadeOut"); controls.start("fadeIn"); }, stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( async (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { await controls.start("fadeOut"); controls.start("fadeIn"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); }); SmartphoneNfcIcon.displayName = "SmartphoneNfcIcon"; return SmartphoneNfcIcon; })(); // Animated icon: wifi const WifiIcon = (() => { interface WifiIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface WifiIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const WIFI_LEVELS = [ { d: "M12 20h.01", initialOpacity: 1, delay: 0 }, { d: "M8.5 16.429a5 5 0 0 1 7 0", initialOpacity: 1, delay: 0.1 }, { d: "M5 12.859a10 10 0 0 1 14 0", initialOpacity: 1, delay: 0.2 }, { d: "M2 8.82a15 15 0 0 1 20 0", initialOpacity: 1, delay: 0.3 }, ]; const WifiIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: async () => { await controls.start("fadeOut"); controls.start("fadeIn"); }, stopAnimation: () => controls.start("fadeIn"), }; }); const handleMouseEnter = useCallback( async (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { await controls.start("fadeOut"); controls.start("fadeIn"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { controls.start("fadeIn"); onMouseLeave?.(e); }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > {WIFI_LEVELS.map((level, index) => ( ))} ); } ); WifiIcon.displayName = "WifiIcon"; return WifiIcon; })(); // Animated icon: zap const ZapIcon = (() => { interface ZapHandle { startAnimation: () => void; stopAnimation: () => void; } interface ZapProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PATH_VARIANTS: Variants = { normal: { opacity: 1, pathLength: 1, transition: { duration: 0.6, opacity: { duration: 0.1 }, }, }, animate: { opacity: [0, 1], pathLength: [0, 1], transition: { duration: 0.6, opacity: { duration: 0.1 }, }, }, }; const ZapIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); ZapIcon.displayName = "ZapIcon"; return ZapIcon; })(); // BillList /** * BillList * * Trigger: in view, then hover, press and keys. A white card of upcoming bills * and subscriptions. When it scrolls into view it builds one piece at a time: * the title, the amount due counting up, the filter pill popping in, then each * row on its own beat, its icon disc and amount landing just after it. Each row shows an icon in a soft * disc, when it is due (an amber chip with a breathing dot when it is close) * and its amount. Hover or focus a row and it tints, its icon plays and the * amount gives way to a Pay button; press it and a spinner turns into a check, * the row turns paid where it stands, and the total counts down. A filter * pill opens a small menu; picking a filter reflows the list, rows gliding to * their places and blurring in and out. Escape and a click outside close the * menu, and reduced motion shows every state at once. * * Engine: motion/react (layout animations and AnimatePresence for the rows, * the menu and the pay button, a motion value counting the total) with * animated icons from lucide-animated (MIT), vendored in src/icons. */ /** The animated icons a bill can carry. */ export type BillIcon = "wifi" | "power" | "phone" | "cloud" | "health"; export interface Bill { id: string; name: string; amount: number; /** When it is due. */ due: Date; icon: BillIcon; /** Which filter it belongs to, as in `"Bills"` or `"Subscriptions"`. */ kind: string; /** Paid automatically; shown as a small tag. */ autopay?: boolean; paid?: boolean; } export interface BillListProps { /** Card title. Default `"Coming up"`. */ title?: string; /** The bills. Default five household bills and subscriptions, due over the next two weeks. */ bills?: Bill[]; /** Currency code for the amounts. Default `"USD"`. */ currency?: string; /** Days ahead that count as due soon, with an amber chip. Default `3`. */ soonDays?: number; /** Called after a bill is paid. */ onPay?: (bill: Bill) => void; className?: string; } const ICONS: Record> = { wifi: WifiIcon, power: ZapIcon, phone: SmartphoneNfcIcon, cloud: CloudUploadIcon, health: HeartIcon, }; const EASE = [0.22, 1, 0.36, 1] as const; // The entrance, one piece at a time: the title, the total, the filter pill, // then each row on its own beat. const HEAD_AT = [0.15, 0.27, 0.39] as const; const ROWS_AT = 0.55; const STEP = 0.16; // Each piece rises out of a soft blur on a lightly bouncy spring. const ARRIVE = { type: "spring", stiffness: 260, damping: 22 } as const; const POP = { type: "spring", stiffness: 420, damping: 18 } as const; const ROW = { type: "spring", stiffness: 420, damping: 36 } as const; const DAY = 86_400_000; const MONTHS = ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"]; function sampleBills(): Bill[] { const today = new Date(); const at = (d: number) => new Date(today.getFullYear(), today.getMonth(), today.getDate() + d); return [ { id: "internet", name: "Home internet", amount: 49, due: at(2), icon: "wifi", kind: "Bills" }, { id: "power", name: "Electricity", amount: 86.3, due: at(6), icon: "power", kind: "Bills" }, { id: "phone", name: "Phone plan", amount: 25, due: at(8), icon: "phone", kind: "Bills", autopay: true }, { id: "backup", name: "Cloud backup", amount: 9.99, due: at(11), icon: "cloud", kind: "Subscriptions", autopay: true }, { id: "gym", name: "Gym membership", amount: 42.19, due: at(14), icon: "health", kind: "Subscriptions" }, ]; } /** The amount due, counting to its value whenever it changes. */ function Total({ value, fmt, run, still }: { value: number; fmt: (n: number) => string; run: boolean; still: boolean }) { const mv = useMotionValue(still ? value : 0); const [text, setText] = React.useState(() => fmt(still ? value : 0)); useMotionValueEvent(mv, "change", (v) => setText(fmt(v))); const first = React.useRef(true); React.useEffect(() => { if (!run) return; if (still) return mv.set(value); const c = animate(mv, value, { duration: first.current ? 1.1 : 0.6, delay: first.current ? HEAD_AT[1] : 0, ease: EASE }); first.current = false; return () => c.stop(); }, [value, run, still, mv]); return {text}; } function Row({ bill, index, shown, intro, still, soonDays, money, onPay, }: { bill: Bill; index: number; shown: boolean; /** True only while the card first appears, so later moves are not staggered. */ intro: boolean; still: boolean; soonDays: number; money: (n: number) => string; onPay: (b: Bill) => void; }) { const [hover, setHover] = React.useState(false); const [paying, setPaying] = React.useState(false); const Icon = ICONS[bill.icon]; const today = new Date(); const days = Math.round( (new Date(bill.due.getFullYear(), bill.due.getMonth(), bill.due.getDate()).getTime() - new Date(today.getFullYear(), today.getMonth(), today.getDate()).getTime()) / DAY, ); const soon = !bill.paid && days <= soonDays; const dueText = days <= 0 ? "Due today" : days === 1 ? "Due tomorrow" : soon ? `In ${days} days` : `Due ${MONTHS[bill.due.getMonth()]} ${bill.due.getDate()}`; const showPay = (hover || paying) && !bill.paid; // This row's beat in the entrance; later rows (after a filter) arrive at once. const delay = intro ? ROWS_AT + index * STEP : 0; const pay = () => { if (paying || bill.paid) return; if (still) return onPay(bill); setPaying(true); window.setTimeout(() => { setPaying(false); onPay(bill); }, 700); }; return ( setHover(true)} onPointerLeave={() => setHover(false)} onFocus={() => setHover(true)} onBlur={(e) => { if (!e.currentTarget.contains(e.relatedTarget as Node)) setHover(false); }} className={cn( "-mx-2 flex items-center gap-3 rounded-2xl bg-white px-2 py-2.5 transition-colors duration-200 dark:bg-zinc-900", hover && !bill.paid && "bg-[#f6f6f6] dark:bg-[#232326]", )} >

{bill.name}

{bill.paid ? ( Paid ) : soon ? ( {!still && ( )} {dueText} ) : ( {dueText} )} {/* The Autopay tag shows when the card has room for it. */} {bill.autopay && !bill.paid && ( Autopay )}
{/* The amount, or the Pay button on hover and focus, in one slot. */} {showPay ? ( {paying ? ( ) : ( "Pay" )} ) : ( {bill.paid && } {money(bill.amount)} )}
); } export const BillList = React.forwardRef(function BillList( { title = "Coming up", bills: billsProp, currency = "USD", soonDays = 3, onPay, className }, forwardedRef, ) { const ref = React.useRef(null); React.useImperativeHandle(forwardedRef, () => ref.current as HTMLDivElement); const inView = useInView(ref, { once: true, amount: 0.3 }); const still = !!useReducedMotion(); const shown = still || inView; const [bills, setBills] = React.useState(() => billsProp ?? sampleBills()); // The rows stagger in once; after that, moves and new rows play right away. const [intro, setIntro] = React.useState(true); const introRows = React.useRef(bills.length); React.useEffect(() => { if (!shown) return; const t = window.setTimeout(() => setIntro(false), (ROWS_AT + introRows.current * STEP + 0.8) * 1000); return () => window.clearTimeout(t); }, [shown]); React.useEffect(() => { if (billsProp) setBills(billsProp); }, [billsProp]); const money = React.useMemo(() => { const f = new Intl.NumberFormat("en-US", { style: "currency", currency, minimumFractionDigits: 2 }); return (n: number) => f.format(n); }, [currency]); // Filters: everything, each kind, and what is due soon. const kinds = React.useMemo(() => Array.from(new Set(bills.map((b) => b.kind))), [bills]); const filters = ["All", ...kinds, "Due soon"]; const [filter, setFilter] = React.useState("All"); const soonCut = Date.now() + (soonDays + 1) * DAY; const visible = bills .filter((b) => filter === "All" ? true : filter === "Due soon" ? !b.paid && b.due.getTime() < soonCut : b.kind === filter, ) // By due date; a paid bill keeps its place. .sort((a, b) => a.due.getTime() - b.due.getTime()); const due = visible.filter((b) => !b.paid).reduce((a, b) => a + b.amount, 0); const pay = (bill: Bill) => { setBills((list) => list.map((b) => (b.id === bill.id ? { ...b, paid: true } : b))); onPay?.({ ...bill, paid: true }); }; // The filter menu. const [open, setOpen] = React.useState(false); const menuRef = React.useRef(null); const items = React.useRef<(HTMLButtonElement | null)[]>([]); React.useEffect(() => { if (!open) return; const close = (e: PointerEvent) => { if (!menuRef.current?.contains(e.target as Node)) setOpen(false); }; document.addEventListener("pointerdown", close); requestAnimationFrame(() => items.current[Math.max(0, filters.indexOf(filter))]?.focus()); return () => document.removeEventListener("pointerdown", close); // eslint-disable-next-line react-hooks/exhaustive-deps }, [open]); const onMenuKey = (e: React.KeyboardEvent) => { const at = items.current.findIndex((el) => el === document.activeElement); if (e.key === "Escape") { setOpen(false); (menuRef.current?.querySelector("button[aria-haspopup]") as HTMLButtonElement | null)?.focus(); } else if (e.key === "ArrowDown" || e.key === "ArrowUp") { e.preventDefault(); const n = (at + (e.key === "ArrowDown" ? 1 : -1) + filters.length) % filters.length; items.current[n]?.focus(); } }; return (
{title} {" "} {due > 0 ? "still to pay" : "all paid"}
{/* Filter pill and its menu. */} {open && ( {filters.map((f, i) => ( ))} )}
    {/* No initial={false} here: it would skip the rows' entrance. */} {visible.map((b, i) => ( ))} {visible.length === 0 && ( Nothing here right now. )}
); });