"use client"; /** * CalendarAgenda, from https://motion-brew.com/components/calendar-agenda * * One self contained file: the component, its animated icons and the cn() * helper. Needs React 18 or 19 and Tailwind CSS v4. * * The animated icons are adapted from lucide-animated (https://lucide-animated.com), * MIT License, Copyright (c) 2024-2026 pqoqubbw. Icon shapes from Lucide * (https://lucide.dev), ISC License. Permission is hereby granted, free of * charge, to any person obtaining a copy of this software, to deal in it * without restriction, provided the above copyright notice and this * permission notice are included in all copies or substantial portions. */ import * as React from "react"; import { forwardRef, useCallback, useEffect, useImperativeHandle, useRef, useState } from "react"; import { type ClassValue, clsx } from "clsx"; import { Trash2 } from "lucide-react"; import { animate, AnimatePresence, motion, type PanInfo, useAnimation, useMotionValue, useReducedMotion, useTransform, type Variants } from "motion/react"; import { twMerge } from "tailwind-merge"; // cn(): merges Tailwind classes, later ones win. /** Merge Tailwind classes, letting later classes win conflicts. */ function cn(...inputs: ClassValue[]): string { return twMerge(clsx(inputs)); } // Animated icon: calendar-check-2 const CalendarCheck2Icon = (() => { interface CalendarCheck2IconHandle { startAnimation: () => void; stopAnimation: () => void; } interface CalendarCheck2IconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const CHECK_VARIANTS: Variants = { normal: { pathLength: 1, opacity: 1, transition: { duration: 0.3, }, }, animate: { pathLength: [0, 1], opacity: [0, 1], transition: { pathLength: { duration: 0.4, ease: "easeInOut" }, opacity: { duration: 0.4, ease: "easeInOut" }, }, }, }; const CalendarCheck2Icon = forwardRef< CalendarCheck2IconHandle, CalendarCheck2IconProps >(({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); }); CalendarCheck2Icon.displayName = "CalendarCheck2Icon"; return CalendarCheck2Icon; })(); // Animated icon: check const CheckIcon = (() => { interface CheckIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface CheckIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PATH_VARIANTS: Variants = { normal: { opacity: 1, pathLength: 1, scale: 1, transition: { duration: 0.3, opacity: { duration: 0.1 }, }, }, animate: { opacity: [0, 1], pathLength: [0, 1], scale: [0.5, 1], transition: { duration: 0.4, opacity: { duration: 0.1 }, }, }, }; const CheckIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); CheckIcon.displayName = "CheckIcon"; return CheckIcon; })(); // Animated icon: plus const PlusIcon = (() => { interface PlusIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface PlusIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PlusIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); PlusIcon.displayName = "PlusIcon"; return PlusIcon; })(); // Animated icon: rotate-ccw const RotateCCWIcon = (() => { interface RotateCCWIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface RotateCCWIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const RotateCCWIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) onMouseEnter?.(e); else controls.start("animate"); }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) onMouseLeave?.(e); else controls.start("normal"); }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); RotateCCWIcon.displayName = "RotateCCWIcon"; return RotateCCWIcon; })(); // Animated icon: sparkles const SparklesIcon = (() => { interface SparklesIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface SparklesIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const SPARKLE_VARIANTS: Variants = { initial: { y: 0, fill: "none", }, hover: { y: [0, -1, 0, 0], fill: "currentColor", transition: { duration: 1, bounce: 0.3, }, }, }; const STAR_VARIANTS: Variants = { initial: { opacity: 1, x: 0, y: 0, }, blink: () => ({ opacity: [0, 1, 0, 0, 0, 0, 1], transition: { duration: 2, type: "spring", stiffness: 70, damping: 10, mass: 0.4, }, }), }; const SparklesIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const starControls = useAnimation(); const sparkleControls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => { sparkleControls.start("hover"); starControls.start("blink", { delay: 1 }); }, stopAnimation: () => { sparkleControls.start("initial"); starControls.start("initial"); }, }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { sparkleControls.start("hover"); starControls.start("blink", { delay: 1 }); } }, [onMouseEnter, sparkleControls, starControls] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { sparkleControls.start("initial"); starControls.start("initial"); } }, [sparkleControls, starControls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); SparklesIcon.displayName = "SparklesIcon"; return SparklesIcon; })(); // CalendarAgenda /** * CalendarAgenda * * Trigger: drag (plus press and keys). A day planner card: a week strip on top * and the chosen day's events below, each with its time, length and a colored * bar. Swipe a row left to mark it done: a green Done grows from under its * right edge, only as wide as the slide; tap it or swipe far, and the title is * struck through while confetti rises from across the row and floats up out of * the card. Swiping a done row left offers Undo. Swipe a row right to delete * it: the row slides off a red Delete underneath, and the rows below slide up to * close the gap. Picking another day slides the selection pill across and swaps * the list with a soft blur, and the header counts what is left. Rows are real * list items: Enter or Space marks done, Delete or Backspace removes, and * changes are announced. Reduced motion keeps every action but skips the travel * and the confetti. * * Engine: motion/react (drag with snap points, layout and exit animations, the * sliding day pill) plus a small built-in canvas confetti system. */ export interface AgendaEvent { id: string; /** Start time label, like `"10:00"`. */ time: string; /** Length label, like `"1h"`. */ length?: string; title: string; /** Second line, like `"4 people · Zoom"`. */ meta?: string; /** Bar and confetti color. */ color?: string; /** Small status pill, like `"in 19 min"`. */ tag?: string; /** A free slot: shown muted, with no actions. */ free?: boolean; done?: boolean; } export interface AgendaDay { /** Short weekday, like `"Tue"`. */ label: string; /** Day of the month. */ date: number; /** Heading when selected, like `"Tuesday"`. */ title: string; /** Line under the heading, like `"11 November"`. */ subtitle?: string; events: AgendaEvent[]; } export interface CalendarAgendaProps { /** The week. Default a sample week. */ days?: AgendaDay[]; /** Index of the day shown first. Default `1`. */ defaultDay?: number; /** Confetti when an event is marked done. Default `true`. */ confetti?: boolean; /** Called when an event is marked done or reopened. */ onToggle?: (event: AgendaEvent, done: boolean) => void; /** Called when an event is deleted. */ onDelete?: (event: AgendaEvent) => void; /** Called by the round add button. */ onAdd?: () => void; className?: string; } const GLIDE = [0.22, 1, 0.36, 1] as const; const CONFETTI = [ "#3d66d6", "#d6498f", "#269a5a", "#9150e0", "#cf7a1c", "#f5c542", "#2a9fbf", ]; /** How far a row slides to hold an action open. */ const OPEN = 104; const ev = ( id: string, time: string, title: string, rest: Partial = {}, ): AgendaEvent => ({ id, time, title, ...rest }); const DEFAULT_DAYS: AgendaDay[] = [ { label: "Mon", date: 10, title: "Monday", subtitle: "10 November", events: [ ev("m1", "09:30", "Weekly planning", { length: "45m", meta: "Product team", color: "#3d66d6", }), ev("m2", "14:00", "Dentist", { length: "1h", meta: "Harbour Street", color: "#cf7a1c", }), ], }, { label: "Tue", date: 11, title: "Today", subtitle: "Tuesday, 11 November", events: [ ev("t1", "10:00", "Design review", { length: "1h", meta: "4 people · Zoom", color: "#d6498f", tag: "in 19 min", }), ev("t2", "12:30", "Lunch with team", { length: "1h", meta: "Studio kitchen", color: "#f5c542", }), ev("t3", "16:00", "30 min walk", { length: "30m", meta: "From the office", color: "#242423", }), ev("t4", "17:00", "Free", { meta: "Nothing booked until tomorrow", free: true, }), ], }, { label: "Wed", date: 12, title: "Wednesday", subtitle: "12 November", events: [ ev("w1", "11:00", "Ship the release notes", { length: "2h", meta: "Deep work", color: "#9150e0", }), ], }, { label: "Thu", date: 13, title: "Thursday", subtitle: "13 November", events: [ ev("h1", "08:00", "Gym", { length: "1h", meta: "Before work", color: "#269a5a", }), ev("h2", "15:30", "1:1 with Maya", { length: "30m", meta: "Coffee corner", color: "#2a9fbf", }), ], }, { label: "Fri", date: 14, title: "Friday", subtitle: "14 November", events: [ ev("f1", "16:30", "Demo day", { length: "1h", meta: "Whole company", color: "#d6498f", }), ], }, { label: "Sat", date: 15, title: "Saturday", subtitle: "15 November", events: [], }, { label: "Sun", date: 16, title: "Sunday", subtitle: "16 November", events: [], }, ]; // --------------------------------------------------------------------------- // Confetti: a small particle system on one canvas laid over the card. interface Bit { x: number; y: number; vx: number; vy: number; r: number; vr: number; size: number; color: string; shape: 0 | 1 | 2; age: number; life: number; } /** Keep a canvas's pixel buffer the same size as its box (at up to 2x density). */ function fit(c: HTMLCanvasElement) { const dpr = Math.min(2, window.devicePixelRatio || 1); const w = Math.round(c.clientWidth * dpr); const h = Math.round(c.clientHeight * dpr); if (c.width !== w || c.height !== h) { c.width = w; c.height = h; } } function useConfetti(enabled: boolean) { const canvas = React.useRef(null); const bits = React.useRef([]); const raf = React.useRef(0); const loop = React.useCallback(() => { const c = canvas.current; if (!c) return; const ctx = c.getContext("2d")!; let last = performance.now(); const frame = (now: number) => { const dt = Math.min(0.05, (now - last) / 1000); last = now; // The card can change height mid-burst (a row collapses), so match the buffer to the box every frame and // clear all of it. Clearing only the old box size left a strip that was never wiped, which smeared. fit(c); const dpr = c.width / Math.max(1, c.clientWidth); ctx.setTransform(1, 0, 0, 1, 0, 0); ctx.clearRect(0, 0, c.width, c.height); ctx.setTransform(dpr, 0, 0, dpr, 0, 0); bits.current = bits.current.filter((b) => (b.age += dt) < b.life); for (const b of bits.current) { b.vy += 1500 * dt; b.vx *= 1 - 1.6 * dt; b.vy *= 1 - 0.9 * dt; b.x += b.vx * dt; b.y += b.vy * dt; b.r += b.vr * dt; ctx.save(); ctx.globalAlpha = Math.min(1, (b.life - b.age) / (b.life * 0.35)); ctx.translate(b.x, b.y); ctx.rotate(b.r); ctx.fillStyle = b.color; if (b.shape === 0) ctx.fillRect(-b.size, -b.size / 2.4, b.size * 2, b.size / 1.2); else if (b.shape === 1) { ctx.beginPath(); ctx.arc(0, 0, b.size / 1.6, 0, Math.PI * 2); ctx.fill(); } else { // A four-point sparkle. const s = b.size * 1.1; ctx.beginPath(); ctx.moveTo(0, -s); ctx.quadraticCurveTo(0, 0, s, 0); ctx.quadraticCurveTo(0, 0, 0, s); ctx.quadraticCurveTo(0, 0, -s, 0); ctx.quadraticCurveTo(0, 0, 0, -s); ctx.fill(); } ctx.restore(); } if (bits.current.length) raf.current = requestAnimationFrame(frame); else { ctx.setTransform(1, 0, 0, 1, 0, 0); ctx.clearRect(0, 0, c.width, c.height); } }; cancelAnimationFrame(raf.current); raf.current = requestAnimationFrame(frame); }, []); React.useEffect(() => () => cancelAnimationFrame(raf.current), []); /** * Confetti rises from across a whole area (a row, or the list), mostly straight up and out of the card, with only * a little sideways drift so it stays as wide as the card. */ const burst = React.useCallback( (area: DOMRect, accent?: string, amount = 34) => { const c = canvas.current; if (!enabled || !c) return; fit(c); const rect = c.getBoundingClientRect(); const left = area.left - rect.left; const y = area.top - rect.top + area.height / 2; const colors = accent ? [accent, accent, ...CONFETTI] : CONFETTI; for (let i = 0; i < amount; i++) { bits.current.push({ x: left + 12 + Math.random() * Math.max(0, area.width - 24), y: y + (Math.random() - 0.5) * area.height * 0.5, vx: (Math.random() - 0.5) * 120, vy: -(820 + Math.random() * 360), r: Math.random() * Math.PI, vr: (Math.random() - 0.5) * 12, size: 2.5 + Math.random() * 3, color: colors[Math.floor(Math.random() * colors.length)]!, shape: (i % 7 === 0 ? 2 : i % 3 === 0 ? 1 : 0) as 0 | 1 | 2, age: 0, life: 1.5 + Math.random() * 0.5, }); } loop(); }, [enabled, loop], ); return { canvas, burst }; } // --------------------------------------------------------------------------- /** Which action a row is showing: done on the right (row slid left), delete on the left (row slid right). */ type Side = "done" | "delete" | null; interface RowProps { event: AgendaEvent; open: Side; onOpen: (side: Side) => void; onToggle: (row: HTMLElement | null) => void; onDelete: () => void; still: boolean; } function Row({ event, open, onOpen, onToggle, onDelete, still }: RowProps) { const x = useMotionValue(0); const root = React.useRef(null); const color = event.color ?? "#242423"; const done = !!event.done; // Each action sits under the whole row; the row is solid, so only the part it slides off shows. A soft shadow // lifts the row while it is pulled, so it reads as one card sliding over the action beneath it. const lift = useTransform(x, (v) => { const a = Math.min(1, Math.abs(v) / 40); return `0 1px 2px rgba(0,0,0,${(0.06 * a).toFixed(3)}), 0 8px 20px -10px rgba(0,0,0,${(0.25 * a).toFixed(3)})`; }); const doneOpacity = useTransform(x, [-8, -40], [0, 1]); const deleteOpacity = useTransform(x, [8, 40], [0, 1]); // Icons show first; the words fade in once there is room for them. const doneLabel = useTransform(x, [-70, -100], [0, 1]); const deleteLabel = useTransform(x, [70, 100], [0, 1]); const spring = still ? { duration: 0 } : ({ type: "spring", stiffness: 520, damping: 40 } as const); // While a row is looping off the left and back in from the right, nothing else may move it or show beneath it. const passing = React.useRef(false); const [hideActions, setHideActions] = React.useState(false); React.useEffect(() => { if (passing.current) return; animate(x, open === "done" ? -OPEN : open === "delete" ? OPEN : 0, spring); // eslint-disable-next-line react-hooks/exhaustive-deps }, [open, x, still]); const markDone = async (releaseSpeed = 0) => { // Reopening is a plain snap back. if (done || still) { onOpen(null); onToggle(root.current); animate(x, 0, spring); return; } // Completing is one continuous move: the row keeps going off the left, then comes back in from the right // already done, the strike drawing across as it settles, while the confetti rises. const width = root.current?.offsetWidth ?? 400; passing.current = true; setHideActions(true); // Carry on at the speed of the swipe (never slower than a brisk 1400px/s), at a steady pace, so there is no // pause between letting go and the row leaving. const distance = Math.abs(-(width + 24) - x.get()); const speed = Math.max(1400, Math.abs(releaseSpeed)); await animate(x, -(width + 24), { duration: distance / speed, ease: "linear", }); // jump, not set: a set would read the teleport as a huge velocity and fling the spring far off course. x.jump(width + 24); onToggle(root.current); onOpen(null); await animate(x, 0, { type: "spring", stiffness: 320, damping: 32 }); passing.current = false; setHideActions(false); }; const onDragEnd = (_: unknown, info: PanInfo) => { const base = open === "done" ? -OPEN : open === "delete" ? OPEN : 0; const dx = info.offset.x + base; if (dx < -200 || info.velocity.x < -900) markDone(info.velocity.x); else if (dx > 200 || info.velocity.x > 900) animate(x, 480, { duration: 0.22, ease: "easeIn" }).then(onDelete); else if (dx < -56) onOpen("done"); else if (dx > 56) onOpen("delete"); else { onOpen(null); animate(x, 0, spring); } }; if (event.free) return (
{event.time} {event.title} {event.meta ? ` · ${event.meta}` : ""}
); return (
{/* Swipe right: delete waits under the row's left side. */} {/* Swipe left: done waits under the row's right side (Undo when it is already done). */} {/* Time on top, length as a caption below. */}

{event.time}

{event.length ?? ""}

{event.title} {/* Strike line draws across when done. */}

{event.meta && (

{event.meta}

)}
{event.tag && !done && ( {event.tag} )}
); } /** A clear day: a floating calendar icon with a sparkle, a short line and a way to add something. */ function EmptyDay({ day, onAdd, still, }: { day: AgendaDay; onAdd?: () => void; still: boolean; }) { const name = day.title === "Today" ? "day" : day.title; const rise = (delay: number) => ({ initial: still ? { opacity: 0 } : { opacity: 0, y: 8, filter: "blur(4px)" }, animate: { opacity: 1, y: 0, filter: "blur(0px)" }, transition: { duration: 0.4, ease: GLIDE, delay: still ? 0 : delay }, }); return (
  • {/* A gentle float, so the empty day still feels alive. */} Your {name} is clear Nothing planned yet. Add something, or keep the time for yourself. Add event
  • ); } export const CalendarAgenda = React.forwardRef< HTMLDivElement, CalendarAgendaProps >(function CalendarAgenda( { days = DEFAULT_DAYS, defaultDay = 1, confetti = true, onToggle, onDelete, onAdd, className, }, ref, ) { const still = !!useReducedMotion(); const uid = React.useId(); const [week, setWeek] = React.useState(days); const [dayIndex, setDayIndex] = React.useState( Math.min(defaultDay, days.length - 1), ); const [opened, setOpened] = React.useState<{ id: string; side: Side } | null>( null, ); const [announce, setAnnounce] = React.useState(""); const { canvas, burst } = useConfetti(confetti && !still); const day = week[dayIndex]!; const left = day.events.filter((e) => !e.free && !e.done).length; const update = (fn: (events: AgendaEvent[]) => AgendaEvent[]) => setWeek((w) => w.map((d, i) => (i === dayIndex ? { ...d, events: fn(d.events) } : d)), ); const toggle = (event: AgendaEvent, row?: HTMLElement | null) => { const done = !event.done; update((events) => events.map((e) => (e.id === event.id ? { ...e, done } : e)), ); setOpened(null); onToggle?.(event, done); setAnnounce(`${event.title} ${done ? "done" : "reopened"}`); // Confetti rises from across the row as it is marked done; the last one of the day gets a second wave. if (done && row) { burst(row.getBoundingClientRect(), event.color); const list = row.closest("ul")?.getBoundingClientRect(); if (left === 1 && list) window.setTimeout(() => burst(list, undefined, 40), 220); } }; const remove = (event: AgendaEvent) => { update((events) => events.filter((e) => e.id !== event.id)); setOpened(null); onDelete?.(event); setAnnounce(`${event.title} deleted`); }; return (
    {announce}
    {day.title}

    {day.subtitle ? `${day.subtitle} · ` : ""} {left ? `${left} left` : "All clear"}

    {/* Week strip: an ink pill slides to the chosen day; dots mark days with plans. */}
    {week.map((d, i) => { const on = i === dayIndex; const busy = d.events.some((e) => !e.free && !e.done); return ( ); })}
    {/* The day's list. */} {day.events.map((e) => ( { if (e.free || k.target !== k.currentTarget) return; if (k.key === "Enter" || k.key === " ") { k.preventDefault(); toggle(e, k.currentTarget as HTMLElement); } if (k.key === "Delete" || k.key === "Backspace") { k.preventDefault(); remove(e); } }} className="rounded-xl outline-none focus-visible:ring-2 focus-visible:ring-zinc-400" > setOpened(side ? { id: e.id, side } : null)} onToggle={(row) => toggle(e, row)} onDelete={() => remove(e)} still={still} /> ))} {!day.events.some((e) => !e.free) && ( )} {/* Confetti: as wide as the card, with room above it so pieces fly up and out of the card. */}
    ); });