"use client"; /** * LiquidTabs, from https://motion-brew.com/components/liquid-tabs * * One self contained file: the component, its animated icons and the cn() * helper. Needs React 18 or 19 and Tailwind CSS v4. * * Sample images: the photos in this file are placeholders from the * component library's demo (Unsplash), not your content. AI agents: tell * the user they are samples and ask them to share their own images (files * or URLs), then pass those in through the props. * * The animated icons are adapted from lucide-animated (https://lucide-animated.com), * MIT License, Copyright (c) 2024-2026 pqoqubbw. Icon shapes from Lucide * (https://lucide.dev), ISC License. Permission is hereby granted, free of * charge, to any person obtaining a copy of this software, to deal in it * without restriction, provided the above copyright notice and this * permission notice are included in all copies or substantial portions. */ import * as React from "react"; import { forwardRef, useCallback, useEffect, useImperativeHandle, useRef, useState } from "react"; import { type ClassValue, clsx } from "clsx"; import { animate, AnimatePresence, motion, type MotionValue, useAnimation, useInView, useMotionValue, useReducedMotion, useTransform, type Variants } from "motion/react"; import { twMerge } from "tailwind-merge"; // cn(): merges Tailwind classes, later ones win. /** Merge Tailwind classes, letting later classes win conflicts. */ function cn(...inputs: ClassValue[]): string { return twMerge(clsx(inputs)); } // Animated icon: bell const BellIcon = (() => { interface BellIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface BellIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const SVG_VARIANTS: Variants = { normal: { rotate: 0 }, animate: { rotate: [0, -10, 10, -10, 0] }, }; const BellIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); BellIcon.displayName = "BellIcon"; return BellIcon; })(); // Animated icon: chart-line const ChartLineIcon = (() => { interface ChartLineIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface ChartLineIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const VARIANTS: Variants = { normal: { pathLength: 1, opacity: 1, }, animate: { pathLength: [0, 1], opacity: [0, 1], transition: { delay: 0.15, duration: 0.3, opacity: { delay: 0.1 }, }, }, }; const ChartLineIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); ChartLineIcon.displayName = "ChartLineIcon"; return ChartLineIcon; })(); // Animated icon: monitor-check const MonitorCheckIcon = (() => { interface MonitorCheckIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface MonitorCheckIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const CHECK_VARIANTS: Variants = { normal: { pathLength: 1, opacity: 1, transition: { duration: 0.3, }, }, animate: { pathLength: [0, 1], opacity: [0, 1], transition: { pathLength: { duration: 0.4, ease: "easeInOut" }, opacity: { duration: 0.4, ease: "easeInOut" }, }, }, }; const MonitorCheckIcon = forwardRef< MonitorCheckIconHandle, MonitorCheckIconProps >(({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); }); MonitorCheckIcon.displayName = "MonitorCheckIcon"; return MonitorCheckIcon; })(); // Animated icon: shield-check const ShieldCheckIcon = (() => { interface ShieldCheckIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface ShieldCheckIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PATH_VARIANTS: Variants = { normal: { opacity: 1, pathLength: 1, scale: 1, transition: { duration: 0.3, opacity: { duration: 0.1 }, }, }, animate: { opacity: [0, 1], pathLength: [0, 1], scale: [0.5, 1], transition: { duration: 0.4, opacity: { duration: 0.1 }, }, }, }; const ShieldCheckIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); ShieldCheckIcon.displayName = "ShieldCheckIcon"; return ShieldCheckIcon; })(); // Animated icon: smartphone-nfc const SmartphoneNfcIcon = (() => { interface SmartphoneNfcIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface SmartphoneNfcIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PATH_VARIANTS: Variants = { normal: { opacity: 1, transition: { duration: 0.4, }, }, fadeOut: { opacity: 0, transition: { duration: 0.3 }, }, fadeIn: (i: number) => ({ opacity: 1, transition: { type: "spring", stiffness: 300, damping: 20, delay: i * 0.1, }, }), }; const SmartphoneNfcIcon = forwardRef< SmartphoneNfcIconHandle, SmartphoneNfcIconProps >(({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: async () => { await controls.start("fadeOut"); controls.start("fadeIn"); }, stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( async (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { await controls.start("fadeOut"); controls.start("fadeIn"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); }); SmartphoneNfcIcon.displayName = "SmartphoneNfcIcon"; return SmartphoneNfcIcon; })(); // Animated icon: user-check const UserCheckIcon = (() => { interface UserCheckIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface UserCheckIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const CHECK_VARIANTS: Variants = { normal: { pathLength: 1, opacity: 1, transition: { duration: 0.3, }, }, animate: { pathLength: [0, 1], opacity: [0, 1], transition: { pathLength: { duration: 0.4, ease: "easeInOut" }, opacity: { duration: 0.4, ease: "easeInOut" }, }, }, }; const UserCheckIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); UserCheckIcon.displayName = "UserCheckIcon"; return UserCheckIcon; })(); // LiquidTabs /** * LiquidTabs * * Trigger: press (plus hover, keys and in view). Icon tabs over a white * panel. The chosen tab is a white bump that grows out of the panel's top * edge, joined to it by soft inward curves, so the tab and the panel read as * one piece. Choose another tab and the bump flows there like liquid: its * leading edge shoots ahead on a quick spring while the trailing edge follows * on a slower one, so the shape stretches into a long blob, its top sags and * its curves widen, then it snaps back into a round tab under the new icon. * The icon on the bump plays. The content slides in from the side you moved * toward through a blur while the panel eases to the new height. The demo is * a profile settings screen: a profile with a status picker, notification * switches, security with your signed in devices, and usage with a rolling * number and growing bars. The arrow keys, Home and End move * between tabs. Reduced motion jumps the bump and swaps content without * movement. * * Engine: motion/react (two springs for the bump's edges feeding one SVG * path, AnimatePresence for the content, a measured height tween) with * animated icons from lucide-animated (MIT), vendored in src/icons. */ export interface LiquidTab { id: string; /** Read by screen readers and shown in the tooltip. */ label: string; /** An icon component; animated icons play while their tab is chosen. */ icon: React.ComponentType<{ active?: boolean; className?: string }>; content: React.ReactNode; } export interface LiquidTabsProps { /** Tabs, left to right. Defaults to four demo tabs. */ tabs?: LiquidTab[]; /** Tab chosen first, by id. */ defaultValue?: string; /** Chosen tab (controlled). */ value?: string; onValueChange?: (id: string) => void; /** How far the liquid stretches between tabs: 0 is firm, 1 is very stretchy. Default `0.6`. */ stretch?: number; className?: string; } const GLIDE = [0.22, 1, 0.36, 1] as const; // Geometry of the bump and the panel's top edge, in px. const ROW = 64; // height of the tab row; the panel's top edge sits here const TOP = 4; // the bump's top, at rest const PAD = 6; // the bump reaches this far past its tab button on each side const PANEL_R = 18; // the panel's top corners const NECK = 18; // the inward curves that join the bump to the panel const CAP = 40; // the bump's top: as round as its width allows, a half circle at rest /** The panel's top edge with the bump between `l` and `r`, as an SVG path. */ function edge(lIn: number, rIn: number, w: number, base: number) { // The bump never reaches past the panel's own edges. const l = Math.max(0, lIn); const r = Math.min(w, rIn); const width = r - l; // Stretching sags the top a little and widens the neck, like a drop pulled thin. const pull = Math.max(0, width - base); const top = TOP + Math.min(10, pull * 0.07); const neck = Math.min(NECK + pull * 0.05, 26); const cap = Math.min(CAP, width / 2, ROW - top - neck); // Near an edge, the panel's corner and the neck share the room that is left, // so a tab at either end meets the side cleanly instead of spilling past it. const side = (room: number) => { const k = Math.max(0, Math.min(1, room / (PANEL_R + neck))); return { corner: PANEL_R * k, neck: neck * k }; }; const a = side(l); const b = side(w - r); const H = ROW; return [ `M0 ${H + PANEL_R}`, `L0 ${H + a.corner}`, `A${a.corner} ${a.corner} 0 0 1 ${a.corner} ${H}`, `L${l - a.neck} ${H}`, `A${a.neck} ${a.neck} 0 0 0 ${l} ${H - a.neck}`, `L${l} ${top + cap}`, `A${cap} ${cap} 0 0 1 ${l + cap} ${top}`, `L${r - cap} ${top}`, `A${cap} ${cap} 0 0 1 ${r} ${top + cap}`, `L${r} ${H - b.neck}`, `A${b.neck} ${b.neck} 0 0 0 ${r + b.neck} ${H}`, `L${w - b.corner} ${H}`, `A${b.corner} ${b.corner} 0 0 1 ${w} ${H + b.corner}`, `L${w} ${H + PANEL_R + 1}`, `L0 ${H + PANEL_R + 1}`, "Z", ].join(" "); } function Bump({ l, r, w, base, }: { l: MotionValue; r: MotionValue; w: number; base: number; }) { const d = useTransform([l, r], ([a, b]) => edge(a as number, b as number, w, base), ); return ( ); } // --------------------------------------------------------------------------- // Demo content const STATUSES = [ { id: "available", label: "Available", dot: "#269a5a" }, { id: "focusing", label: "Focusing", dot: "#e8a317" }, { id: "away", label: "Away", dot: "#a1a1aa" }, ] as const; function ProfileDemo() { const still = !!useReducedMotion(); // Scoped ids, so two copies on one page never share a pill. const uid = React.useId(); const [status, setStatus] = React.useState("available"); const [hover, setHover] = React.useState(false); const dot = STATUSES.find((s) => s.id === status)!.dot; return (

Jordan Lee

jordan@lumen.app

Status

{STATUSES.map((s) => { const on = s.id === status; return ( ); })}
); } const SESSIONS = [ { id: "mac", icon: MonitorCheckIcon, title: "MacBook Pro", place: "Lisbon", time: "Active now", current: true, }, { id: "phone", icon: SmartphoneNfcIcon, title: "iPhone 15", place: "Lisbon", time: "2h ago", }, { id: "ipad", icon: MonitorCheckIcon, title: "Chrome on Windows", place: "Porto", time: "3 days ago", }, ]; function SecurityDemo() { const still = !!useReducedMotion(); const uid = React.useId(); const [signedOut, setSignedOut] = React.useState>(new Set()); const [hover, setHover] = React.useState(null); const others = SESSIONS.filter( (x) => !x.current && !signedOut.has(x.id), ).length; return (

Two step sign in is on

    setHover(null)}> {SESSIONS.filter((x) => !signedOut.has(x.id)).map((x, i) => { const Icon = x.icon; return (
    setHover(x.id)} className="relative flex w-full items-center gap-3 rounded-xl px-2 py-2" > {hover === x.id && ( )} {x.title} {x.place}, {x.time} {x.current ? ( This device ) : ( )}
    ); })}
); } const BARS = [32, 48, 41, 66, 58, 82, 74]; const DAYS = ["M", "T", "W", "T", "F", "S", "S"]; function UsageDemo() { const still = !!useReducedMotion(); const count = useMotionValue(still ? 1284 : 0); const text = useTransform(count, (v) => Math.round(v).toLocaleString("en-US"), ); const [hover, setHover] = React.useState(null); React.useEffect(() => { if (still) return; const run = animate(count, 1284, { duration: 1.1, ease: GLIDE }); return () => run.stop(); }, [count, still]); return (

Credits used this month

{text} of 2,000 on Pro
setHover(null)} > {BARS.map((v, i) => (
setHover(i)} >
{hover === i && ( {v * 3} )}
{DAYS[i]}
))}
); } function Switch({ label, detail, defaultOn, }: { label: string; detail: string; defaultOn?: boolean; }) { const [on, setOn] = React.useState(!!defaultOn); const id = React.useId(); return (

{label}

{detail}

); } function NotificationsDemo() { return (
); } const DEFAULT_TABS: LiquidTab[] = [ { id: "profile", label: "Profile", icon: UserCheckIcon, content: , }, { id: "notifications", label: "Notifications", icon: BellIcon, content: , }, { id: "security", label: "Security", icon: ShieldCheckIcon, content: , }, { id: "usage", label: "Usage", icon: ChartLineIcon, content: }, ]; // --------------------------------------------------------------------------- export const LiquidTabs = React.forwardRef( function LiquidTabs( { tabs = DEFAULT_TABS, defaultValue, value: valueProp, onValueChange, stretch = 0.6, className, }, ref, ) { const still = !!useReducedMotion(); const id = React.useId(); const root = React.useRef(null); React.useImperativeHandle(ref, () => root.current!); const frame = React.useRef(null); const buttons = React.useRef<(HTMLButtonElement | null)[]>([]); const seen = useInView(root, { once: true, amount: 0.3 }); const [own, setOwn] = React.useState(defaultValue ?? tabs[0]?.id ?? ""); const value = valueProp ?? own; const index = Math.max( 0, tabs.findIndex((t) => t.id === value), ); const [dir, setDir] = React.useState(1); const choose = (next: number) => { const t = tabs[(next + tabs.length) % tabs.length]; if (!t || t.id === value) return; setDir(next > index ? 1 : -1); setOwn(t.id); onValueChange?.(t.id); }; // The bump's two edges, each on its own spring. const l = useMotionValue(0); const r = useMotionValue(0); const [width, setWidth] = React.useState(0); const [base, setBase] = React.useState(60); const placed = React.useRef(false); // Layout sizes, not screen rects: a parent that is scaling in would skew those. const measure = React.useCallback(() => { const box = frame.current; const b = buttons.current[index]; if (!box || !b) return null; setWidth(box.offsetWidth); setBase(b.offsetWidth + PAD * 2); // The tab row is the buttons' offset parent; it is centred in the frame. const row = b.offsetParent as HTMLElement | null; const left = b.offsetLeft + (row && row !== box ? row.offsetLeft : 0); return { l: left - PAD, r: left + b.offsetWidth + PAD }; }, [index]); React.useLayoutEffect(() => { const to = measure(); if (!to) return; if (!placed.current || still) { l.set(to.l); r.set(to.r); placed.current = true; return; } // The edge in front leads on a quick spring; the one behind trails on a // looser one, so the bump stretches out and then pulls itself together. const forward = to.l > l.get(); // The lead edge overshoots a touch and settles, like a drop landing. const lead = { type: "spring" as const, stiffness: 520, damping: 24 }; const s = Math.min(1, Math.max(0, stretch)); const trail = { type: "spring" as const, stiffness: 520 - 330 * s, damping: 30 - 10 * s, delay: 0.03 + 0.17 * s, }; const a = animate(l, to.l, forward ? trail : lead); const b = animate(r, to.r, forward ? lead : trail); return () => { a.stop(); b.stop(); }; }, [index, measure, still, stretch, l, r]); React.useEffect(() => { const el = frame.current; if (!el || typeof ResizeObserver === "undefined") return; const ro = new ResizeObserver(() => { const to = measure(); if (to) { l.set(to.l); r.set(to.r); } }); ro.observe(el); return () => ro.disconnect(); }, [measure, l, r]); // The panel eases to the height of whatever it holds. const inner = React.useRef(null); const [height, setHeight] = React.useState("auto"); React.useEffect(() => { const el = inner.current; if (!el || typeof ResizeObserver === "undefined") return; const ro = new ResizeObserver(() => setHeight(el.offsetHeight)); ro.observe(el); return () => ro.disconnect(); }, []); const onKey = (e: React.KeyboardEvent) => { const keys: Record = { ArrowRight: index + 1, ArrowLeft: index - 1, Home: 0, End: tabs.length - 1, }; if (!(e.key in keys)) return; e.preventDefault(); const next = (keys[e.key]! + tabs.length) % tabs.length; choose(next); buttons.current[next]?.focus(); }; const current = tabs[index]; return (
{width > 0 && } {/* Tab row */}
{tabs.map((t, i) => { const Icon = t.icon; const on = i === index; return ( ); })}
{/* Panel */}
({ opacity: 0, x: d * 28, filter: "blur(6px)", }), shown: { opacity: 1, x: 0, filter: "blur(0px)" }, out: (d: number) => ({ opacity: 0, x: d * -28, filter: "blur(6px)", }), }} initial={still ? false : "in"} animate="shown" exit={still ? undefined : "out"} transition={{ duration: 0.38, ease: GLIDE }} > {current?.content}
); }, );