"use client"; /** * OtpCode, from https://motion-brew.com/components/otp-code * * One self contained file: the component, its animated icons and the cn() * helper. Needs React 18 or 19 and Tailwind CSS v4. * * The animated icons are adapted from lucide-animated (https://lucide-animated.com), * MIT License, Copyright (c) 2024-2026 pqoqubbw. Icon shapes from Lucide * (https://lucide.dev), ISC License. Permission is hereby granted, free of * charge, to any person obtaining a copy of this software, to deal in it * without restriction, provided the above copyright notice and this * permission notice are included in all copies or substantial portions. */ import * as React from "react"; import { forwardRef, useCallback, useEffect, useImperativeHandle, useRef, useState } from "react"; import { type ClassValue, clsx } from "clsx"; import { AnimatePresence, motion, type Transition, useAnimation, useAnimationControls, useInView, useReducedMotion, type Variants } from "motion/react"; import { twMerge } from "tailwind-merge"; // cn(): merges Tailwind classes, later ones win. /** Merge Tailwind classes, letting later classes win conflicts. */ function cn(...inputs: ClassValue[]): string { return twMerge(clsx(inputs)); } // Animated icon: badge-alert const BadgeAlertIcon = (() => { interface BadgeAlertIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface BadgeAlertIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const ICON_VARIANTS: Variants = { normal: { scale: 1, rotate: 0 }, animate: { scale: [1, 1.1, 1.1, 1.1, 1], rotate: [0, -3, 3, -2, 2, 0], transition: { duration: 0.5, times: [0, 0.2, 0.4, 0.6, 1], ease: "easeInOut", }, }, }; const BadgeAlertIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); BadgeAlertIcon.displayName = "BadgeAlertIcon"; return BadgeAlertIcon; })(); // Animated icon: circle-check const CircleCheckIcon = (() => { interface CircleCheckIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface CircleCheckIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PATH_VARIANTS: Variants = { normal: { opacity: 1, pathLength: 1, transition: { duration: 0.3, opacity: { duration: 0.1 }, }, }, animate: { opacity: [0, 1], pathLength: [0, 1], transition: { duration: 0.4, opacity: { duration: 0.1 }, }, }, }; const CircleCheckIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); CircleCheckIcon.displayName = "CircleCheckIcon"; return CircleCheckIcon; })(); // Animated icon: loader-circle const LoaderCircleIcon = (() => { interface LoaderCircleIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface LoaderCircleIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const G_VARIANTS: Variants = { normal: { rotate: 0 }, animate: { rotate: 360, transition: { repeat: Number.POSITIVE_INFINITY, duration: 0.8, ease: "linear", }, }, }; const DEFAULT_TRANSITION: Transition = { type: "spring", stiffness: 50, damping: 10, }; const LoaderCircleIcon = forwardRef< LoaderCircleIconHandle, LoaderCircleIconProps >(({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); }); LoaderCircleIcon.displayName = "LoaderCircleIcon"; return LoaderCircleIcon; })(); // Animated icon: mail-check const MailCheckIcon = (() => { interface MailCheckIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface MailCheckIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const CHECK_VARIANTS: Variants = { normal: { pathLength: 1, opacity: 1, transition: { duration: 0.3, }, }, animate: { pathLength: [0, 1], opacity: [0, 1], transition: { pathLength: { duration: 0.4, ease: "easeInOut" }, opacity: { duration: 0.4, ease: "easeInOut" }, }, }, }; const MailCheckIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); MailCheckIcon.displayName = "MailCheckIcon"; return MailCheckIcon; })(); // Animated icon: arrow-right const ArrowRightIcon = (() => { interface ArrowRightIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface ArrowRightIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PATH_VARIANTS: Variants = { normal: { d: "M5 12h14" }, animate: { d: ["M5 12h14", "M5 12h9", "M5 12h14"], transition: { duration: 0.4, }, }, }; const SECONDARY_PATH_VARIANTS: Variants = { normal: { d: "m12 5 7 7-7 7", translateX: 0 }, animate: { d: "m12 5 7 7-7 7", translateX: [0, -3, 0], transition: { duration: 0.4, }, }, }; const ArrowRightIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); ArrowRightIcon.displayName = "ArrowRightIcon"; return ArrowRightIcon; })(); // Animated icon: history const HistoryIcon = (() => { interface HistoryIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface HistoryIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const ARROW_TRANSITION: Transition = { type: "spring", stiffness: 250, damping: 25, }; const ARROW_VARIANTS: Variants = { normal: { rotate: "0deg", }, animate: { rotate: "-50deg", }, }; const HAND_TRANSITION: Transition = { duration: 0.6, ease: [0.4, 0, 0.2, 1], }; const HAND_VARIANTS: Variants = { normal: { rotate: 0, originX: "0%", originY: "100%", }, animate: { rotate: -360, originX: "0%", originY: "100%", }, }; const MINUTE_HAND_TRANSITION: Transition = { duration: 0.5, ease: "easeInOut", }; const MINUTE_HAND_VARIANTS: Variants = { normal: { rotate: 0, originX: "0%", originY: "0%", }, animate: { rotate: -45, originX: "0%", originY: "0%", }, }; const HistoryIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); HistoryIcon.displayName = "HistoryIcon"; return HistoryIcon; })(); // Animated icon: refresh-cw const RefreshCWIcon = (() => { interface RefreshCCWIconWIcon { startAnimation: () => void; stopAnimation: () => void; } interface RefreshCCWIcoWIcon extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const RefreshCWIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) onMouseEnter?.(e); else controls.start("animate"); }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) onMouseLeave?.(e); else controls.start("normal"); }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); RefreshCWIcon.displayName = "RefreshCWIcon"; return RefreshCWIcon; })(); // Animated icon: shield-check const ShieldCheckIcon = (() => { interface ShieldCheckIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface ShieldCheckIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PATH_VARIANTS: Variants = { normal: { opacity: 1, pathLength: 1, scale: 1, transition: { duration: 0.3, opacity: { duration: 0.1 }, }, }, animate: { opacity: [0, 1], pathLength: [0, 1], scale: [0.5, 1], transition: { duration: 0.4, opacity: { duration: 0.1 }, }, }, }; const ShieldCheckIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); ShieldCheckIcon.displayName = "ShieldCheckIcon"; return ShieldCheckIcon; })(); // Animated icon: smartphone-nfc const SmartphoneNfcIcon = (() => { interface SmartphoneNfcIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface SmartphoneNfcIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PATH_VARIANTS: Variants = { normal: { opacity: 1, transition: { duration: 0.4, }, }, fadeOut: { opacity: 0, transition: { duration: 0.3 }, }, fadeIn: (i: number) => ({ opacity: 1, transition: { type: "spring", stiffness: 300, damping: 20, delay: i * 0.1, }, }), }; const SmartphoneNfcIcon = forwardRef< SmartphoneNfcIconHandle, SmartphoneNfcIconProps >(({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: async () => { await controls.start("fadeOut"); controls.start("fadeIn"); }, stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( async (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { await controls.start("fadeOut"); controls.start("fadeIn"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); }); SmartphoneNfcIcon.displayName = "SmartphoneNfcIcon"; return SmartphoneNfcIcon; })(); // OtpCode /** * OtpCode * * Trigger: type (plus paste, focus and a timeline). A white card that asks * for a one time code sent to an email address or a phone. It rises in out of * a soft blur and its pieces follow one after another. The code boxes * sit in two groups (3 and 3 for six digits) with a small gap between them. * Each digit pops into its box, the box waiting for the next digit shows a * blinking caret, and filled boxes turn white with a stroke. There is no * confirm button: the last digit starts the check, the boxes ripple in a * wave while a spinner says it is checking, and then either the boxes turn * green for a beat and the card glides into a confirmation (a green badge * whose shield draws a check while rings ripple out, You're verified, a panel * with the verified address and a Remember this device switch, then * Continue), or they shake red, a message slides in, and the digits drop away * from the right so the next try can start. A resend line counts down and * then turns into a button whose icon spins when pressed. It is one real * input underneath, so paste, autofill of SMS codes, backspace and arrow * keys all work. Reduced motion keeps every state without movement. * * Engine: motion/react (pops, waves, staggered colour changes, a keyframe * shake and rolling text) with animated icons from lucide-animated (MIT), * vendored in src/icons. */ export type OtpChannel = "email" | "phone"; type Status = "idle" | "checking" | "success" | "error"; export interface OtpCodeProps { /** Number of digits, 3 to 8. Default `6`. */ length?: number; /** Where the code was sent. Default `"email"`. */ channel?: OtpChannel; /** The email address or phone number the code went to. */ destination?: string; /** Hide most of the destination, like jo•••@lumen.app. Default true. */ maskDestination?: boolean; /** Split the boxes into two groups. Default true (3 and 3 for six digits). */ split?: boolean; /** Show dots instead of the digits. Default false. */ mask?: boolean; /** Seconds before the code can be sent again. Default `30`. */ resendAfter?: number; /** * Checks a complete code. Return true when it is right. Default: a short * wait, then every code passes (a demo). */ verify?: (code: string) => boolean | Promise; /** Called once a code passes. */ onVerified?: (code: string) => void; /** Called when the person asks for a new code. */ onResend?: () => void | Promise; /** Called by the confirmation's main button. */ onContinue?: () => void; /** Label of the confirmation's main button. Default `"Continue"`. */ continueLabel?: string; /** Called when the confirmation's Remember this device switch changes. */ onRememberDevice?: (remember: boolean) => void; /** Focus the boxes when the card scrolls into view. Default false; turn it on for a page that is only this step. */ autoFocus?: boolean; className?: string; } const GLIDE = [0.22, 1, 0.36, 1] as const; const INK = "#242423"; const GOOD = "#269a5a"; const BAD = "#d64545"; function maskEmail(v: string) { const [user = "", domain = ""] = v.split("@"); return `${user.slice(0, 2)}•••@${domain}`; } function maskPhone(v: string) { const digits = v.replace(/\D/g, ""); const tail = digits.slice(-4); const head = v.trim().startsWith("+") ? `+${digits.slice(0, digits.length > 10 ? digits.length - 10 : 1)} ` : ""; return `${head}••• ••• ${tail}`; } /** Words that roll up when they change, through a soft blur. */ function Roll({ children, className, }: { children: string; className?: string; }) { const still = !!useReducedMotion(); return ( {children} ); } function Box({ index, char, active, status, mask, still, count, shown, }: { index: number; char: string; active: boolean; status: Status; mask: boolean; still: boolean; count: number; /** The card has scrolled into view: boxes drop in one after another. */ shown: boolean; }) { const filled = char !== ""; const tone = status === "success" ? GOOD : status === "error" ? BAD : INK; return ( {filled && ( {mask ? ( ) : ( char )} )} {active && !still && ( )} ); } const wait = (ms: number) => new Promise((r) => setTimeout(r, ms)); const RISE = { hidden: { opacity: 0, y: 12, filter: "blur(4px)" }, shown: { opacity: 1, y: 0, filter: "blur(0px)", transition: { duration: 0.45, ease: GLIDE }, }, }; /** The verified badge: a green disc that springs in, rings that ripple out twice, and a shield that draws its check. */ function Badge({ still }: { still: boolean }) { return ( {!still && [0, 1, 2].map((i) => ( ))} ); } /** A small spring switch. */ function Toggle({ on, onChange, label, }: { on: boolean; onChange: () => void; label: string; }) { return ( ); } /** What the card shows once the code passes. */ function Confirmation({ channel, where, at, continueLabel, onContinue, onRemember, still, }: { channel: OtpChannel; where: string; at: Date | null; continueLabel: string; onContinue?: () => void; onRemember?: (remember: boolean) => void; still: boolean; }) { const id = React.useId(); const heading = React.useRef(null); React.useEffect(() => { const t = window.setTimeout( () => heading.current?.focus({ preventScroll: true }), still ? 0 : 500, ); return () => window.clearTimeout(t); }, [still]); const [hover, setHover] = React.useState(null); const [remember, setRemember] = React.useState(true); const [going, setGoing] = React.useState(false); const Channel = channel === "email" ? MailCheckIcon : SmartphoneNfcIcon; const time = (at ?? new Date()).toLocaleTimeString("en-US", { hour: "numeric", minute: "2-digit", }); const row = "relative flex items-center gap-3 rounded-[20px] px-3 py-3 outline-none"; const pill = (key: string) => hover === key && ( ); return ( You're verified {channel === "email" ? "Your email" : "Your number"} is confirmed. You're all set. {/* One grouped panel: what was verified, and whether to remember this device. */} setHover(null)} className="mt-6 w-full rounded-3xl bg-[#242423]/[0.045] p-1.5 text-left" >
setHover("dest")}> {pill("dest")} {where} Verified at {time} Verified
setHover("trust")}> {pill("trust")} Remember this device {remember ? "No codes here for 30 days" : "Ask for a code every time"} { setRemember((r) => !r); onRemember?.(!remember); }} />
setHover("go")} onPointerLeave={() => setHover(null)} onClick={() => { setGoing(true); onContinue?.(); window.setTimeout(() => setGoing(false), 900); }} whileTap={still ? undefined : { scale: 0.98 }} className="mt-5 flex h-12 w-full cursor-pointer items-center justify-center gap-2 rounded-full bg-[#242423] text-sm font-medium text-white outline-none focus-visible:ring-2 focus-visible:ring-zinc-400 focus-visible:ring-offset-2" > {continueLabel} ); } export const OtpCode = React.forwardRef( function OtpCode( { length: lengthProp = 6, channel = "email", destination, maskDestination = true, split = true, mask = false, resendAfter = 30, verify, onVerified, onResend, onContinue, continueLabel = "Continue", onRememberDevice, autoFocus = false, className, }, ref, ) { const length = Math.max(3, Math.min(8, Math.round(lengthProp))); const still = !!useReducedMotion(); const id = React.useId(); const root = React.useRef(null); React.useImperativeHandle(ref, () => root.current!); const input = React.useRef(null); const seen = useInView(root, { once: true, amount: 0.4 }); const [value, setValue] = React.useState(""); const [focused, setFocused] = React.useState(false); const [status, setStatus] = React.useState("idle"); const [error, setError] = React.useState(null); const shake = useAnimationControls(); // Appearance: the card rises in, then its pieces follow one after another. const appear = seen || still; const enter = (delay: number) => ({ initial: still ? (false as const) : { opacity: 0, y: 10, filter: "blur(4px)" }, animate: appear ? { opacity: 1, y: 0, filter: "blur(0px)" } : undefined, transition: { duration: 0.45, ease: GLIDE, delay: still ? 0 : delay }, }); // The card's height follows its content, so the switch to the taller confirmation glides. const stack = React.useRef(null); const [height, setHeight] = React.useState("auto"); React.useEffect(() => { const el = stack.current; if (!el || typeof ResizeObserver === "undefined") return; const ro = new ResizeObserver(() => setHeight(el.offsetHeight)); ro.observe(el); return () => ro.disconnect(); }, []); const entry = React.useRef(null); const [verifiedAt, setVerifiedAt] = React.useState(null); React.useEffect(() => { if (entry.current) entry.current.inert = status === "success"; }, [status]); // A new length starts over. React.useEffect(() => { setValue(""); setStatus("idle"); setError(null); }, [length]); React.useEffect(() => { if (seen && autoFocus) input.current?.focus({ preventScroll: true }); }, [seen, autoFocus]); const check = React.useCallback( async (code: string) => { setStatus("checking"); setError(null); let ok = false; try { if (verify) { const [res] = await Promise.all([ verify(code), wait(still ? 0 : 600), ]); ok = res; } else { await wait(900); ok = true; } } catch { ok = false; } if (ok) { setStatus("success"); input.current?.blur(); onVerified?.(code); return; } setStatus("error"); setError("That code didn't match. Try again."); if (!still) void shake.start({ x: [0, -9, 9, -6, 6, -3, 0], transition: { duration: 0.5 }, }); // Let the red read, then clear for the next try. await wait(still ? 300 : 1100); setValue(""); setStatus("idle"); input.current?.focus({ preventScroll: true }); }, [verify, onVerified, still, shake], ); const onChange = (raw: string) => { if (status === "checking" || status === "success") return; const next = raw.replace(/\D/g, "").slice(0, length); setValue(next); if (status === "error") setStatus("idle"); if (next.length === length) void check(next); }; // Resend countdown. const [left, setLeft] = React.useState(resendAfter); const [spin, setSpin] = React.useState(false); const [sent, setSent] = React.useState(false); React.useEffect(() => setLeft(resendAfter), [resendAfter]); React.useEffect(() => { if (!seen || left <= 0 || status === "success") return; const t = window.setTimeout(() => setLeft((s) => s - 1), 1000); return () => window.clearTimeout(t); }, [left, seen, status]); const resend = async () => { setSpin(true); try { if (onResend) await onResend(); else await wait(700); setSent(true); setValue(""); setError(null); setStatus("idle"); setLeft(resendAfter); input.current?.focus({ preventScroll: true }); window.setTimeout(() => setSent(false), 2200); } finally { setSpin(false); } }; const shown = destination ?? (channel === "email" ? "jordan@lumen.app" : "+1 415 555 0182"); const where = maskDestination ? channel === "email" ? maskEmail(shown) : maskPhone(shown) : shown; const first = split && length >= 4 ? Math.ceil(length / 2) : length; const chars = Array.from({ length }, (_, i) => value[i] ?? ""); const activeIndex = focused && status === "idle" ? Math.min(value.length, length - 1) : -1; const title = channel === "email" ? "Check your email" : "Check your phone"; const sub = `We sent ${length === 8 ? "an" : "a"} ${length} digit code to`; const done = status === "success"; const HeadIcon = channel === "email" ? MailCheckIcon : SmartphoneNfcIcon; const mm = Math.floor(Math.max(0, left) / 60); const ss = String(Math.max(0, left) % 60).padStart(2, "0"); return ( {/* Both views share one grid cell; the card eases to whichever is taller. */}
{/* Code entry. Once the code passes, the boxes go green for a beat and this whole view softens away for the confirmation. */} {/* Header */}
{title} {sub}
{where}
{/* Code boxes: one real input under them handles typing, paste and autofill. */} { e.preventDefault(); input.current?.focus(); }} > onChange(e.target.value)} onFocus={() => setFocused(true)} onBlur={() => setFocused(false)} inputMode="numeric" autoComplete="one-time-code" pattern="[0-9]*" maxLength={length} disabled={status === "success"} aria-label={`${length} digit verification code`} aria-describedby={`${id}-sub${error ? ` ${id}-error` : ""}`} aria-invalid={status === "error" || undefined} className="absolute inset-0 z-10 size-full cursor-text opacity-0" style={{ caretColor: "transparent" }} />
{chars.slice(0, first).map((c, i) => ( ))} {first < length && ( )} {chars.slice(first).map((c, j) => { const i = first + j; return ( ); })}
{/* Status line */}
{status === "checking" && ( Checking code )} {error && status !== "checking" && ( {error} )} {status === "success" && ( Code accepted )}
{/* Resend */} {sent ? ( New code sent ) : left > 0 ? ( Didn't get it? Resend in{" "} {mm}:{ss} ) : ( Didn't get it? Resend code )}
{done && ( )}
); }, );