"use client"; /** * RecapCard, from https://motion-brew.com/components/recap-card * * One self contained file: the component, its animated icons and the cn() * helper. Needs React 18 or 19 and Tailwind CSS v4. * * The animated icons are adapted from lucide-animated (https://lucide-animated.com), * MIT License, Copyright (c) 2024-2026 pqoqubbw. Icon shapes from Lucide * (https://lucide.dev), ISC License. Permission is hereby granted, free of * charge, to any person obtaining a copy of this software, to deal in it * without restriction, provided the above copyright notice and this * permission notice are included in all copies or substantial portions. */ import * as React from "react"; import { forwardRef, useCallback, useEffect, useImperativeHandle, useRef, useState } from "react"; import { type ClassValue, clsx } from "clsx"; import { animate, motion, type Transition, useAnimation, useInView, useMotionValue, useMotionValueEvent, useReducedMotion, useTransform, type Variants } from "motion/react"; import { twMerge } from "tailwind-merge"; // cn(): merges Tailwind classes, later ones win. /** Merge Tailwind classes, letting later classes win conflicts. */ function cn(...inputs: ClassValue[]): string { return twMerge(clsx(inputs)); } // Animated icon: arrow-right const ArrowRightIcon = (() => { interface ArrowRightIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface ArrowRightIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PATH_VARIANTS: Variants = { normal: { d: "M5 12h14" }, animate: { d: ["M5 12h14", "M5 12h9", "M5 12h14"], transition: { duration: 0.4, }, }, }; const SECONDARY_PATH_VARIANTS: Variants = { normal: { d: "m12 5 7 7-7 7", translateX: 0 }, animate: { d: "m12 5 7 7-7 7", translateX: [0, -3, 0], transition: { duration: 0.4, }, }, }; const ArrowRightIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); ArrowRightIcon.displayName = "ArrowRightIcon"; return ArrowRightIcon; })(); // Animated icon: clock const ClockIcon = (() => { interface ClockIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface ClockIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const HAND_TRANSITION: Transition = { duration: 0.6, ease: [0.4, 0, 0.2, 1], }; const HAND_VARIANTS: Variants = { normal: { rotate: 0, originX: "0%", originY: "100%", }, animate: { rotate: 360, originX: "0%", originY: "100%", }, }; const MINUTE_HAND_TRANSITION: Transition = { duration: 0.5, ease: "easeInOut", }; const MINUTE_HAND_VARIANTS: Variants = { normal: { rotate: 0, originX: "0%", originY: "100%", }, animate: { rotate: 45, originX: "0%", originY: "100%", }, }; const ClockIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); ClockIcon.displayName = "ClockIcon"; return ClockIcon; })(); // Animated icon: feather const FeatherIcon = (() => { interface FeatherIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface FeatherIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const FEATHER_VARIANTS: Variants = { normal: { rotate: 0, y: 0, x: 0, }, animate: { rotate: [0, -8, 4, -3, 0], y: [0, -4, -2, -1, 0], x: [0, 2, -2, 1, 0], transition: { duration: 1.6, ease: "easeInOut", }, }, }; const FeatherIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); FeatherIcon.displayName = "FeatherIcon"; return FeatherIcon; })(); // Animated icon: file-text const FileTextIcon = (() => { interface FileTextIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface FileTextIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const FILE_TEXT = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); FILE_TEXT.displayName = "FileTextIcon"; return FILE_TEXT; })(); // Animated icon: flame const FlameIcon = (() => { interface FlameIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface FlameIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PATH_VARIANTS: Variants = { normal: { pathLength: 1, opacity: 1, pathOffset: 0, }, animate: { opacity: [0, 1], pathLength: [0, 1], transition: { delay: 0.1, duration: 0.4, opacity: { duration: 0.1, delay: 0.1 }, }, }, }; const FlameIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); FlameIcon.displayName = "FlameIcon"; return FlameIcon; })(); // Animated icon: moon const MoonIcon = (() => { interface MoonIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface MoonIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const SVG_VARIANTS: Variants = { normal: { rotate: 0, }, animate: { rotate: [0, -10, 10, -5, 5, 0], }, }; const SVG_TRANSITION: Transition = { duration: 1.2, ease: "easeInOut", }; const MoonIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); MoonIcon.displayName = "MoonIcon"; return MoonIcon; })(); // Animated icon: sparkles const SparklesIcon = (() => { interface SparklesIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface SparklesIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const SPARKLE_VARIANTS: Variants = { initial: { y: 0, fill: "none", }, hover: { y: [0, -1, 0, 0], fill: "currentColor", transition: { duration: 1, bounce: 0.3, }, }, }; const STAR_VARIANTS: Variants = { initial: { opacity: 1, x: 0, y: 0, }, blink: () => ({ opacity: [0, 1, 0, 0, 0, 0, 1], transition: { duration: 2, type: "spring", stiffness: 70, damping: 10, mass: 0.4, }, }), }; const SparklesIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const starControls = useAnimation(); const sparkleControls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => { sparkleControls.start("hover"); starControls.start("blink", { delay: 1 }); }, stopAnimation: () => { sparkleControls.start("initial"); starControls.start("initial"); }, }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { sparkleControls.start("hover"); starControls.start("blink", { delay: 1 }); } }, [onMouseEnter, sparkleControls, starControls] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { sparkleControls.start("initial"); starControls.start("initial"); } }, [sparkleControls, starControls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); SparklesIcon.displayName = "SparklesIcon"; return SparklesIcon; })(); // Animated icon: sun const SunIcon = (() => { interface SunIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface SunIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PATH_VARIANTS: Variants = { normal: { opacity: 1 }, animate: (i: number) => ({ opacity: [0, 1], transition: { delay: i * 0.1, duration: 0.3 }, }), }; const SunIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > {[ "M12 2v2", "m19.07 4.93-1.41 1.41", "M20 12h2", "m17.66 17.66 1.41 1.41", "M12 20v2", "m6.34 17.66-1.41 1.41", "M2 12h2", "m4.93 4.93 1.41 1.41", ].map((d, index) => ( ))} ); } ); SunIcon.displayName = "SunIcon"; return SunIcon; })(); // Animated icon: trending-up const TrendingUpIcon = (() => { interface TrendingUpIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface TrendingUpIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const SVG_VARIANTS: Variants = { animate: { x: 0, y: 0, translateX: [0, 2, 0], translateY: [0, -2, 0], transition: { duration: 0.5, }, }, }; const PATH_VARIANTS: Variants = { normal: { opacity: 1, pathLength: 1, transition: { duration: 0.4, opacity: { duration: 0.1 }, }, }, animate: { opacity: [0, 1], pathLength: [0, 1], pathOffset: [1, 0], transition: { duration: 0.4, opacity: { duration: 0.1 }, }, }, }; const ARROW_VARIANTS: Variants = { normal: { opacity: 1, pathLength: 1, transition: { delay: 0.3, duration: 0.3, opacity: { duration: 0.1, delay: 0.3 }, }, }, animate: { opacity: [0, 1], pathLength: [0, 1], pathOffset: [0.5, 0], transition: { delay: 0.3, duration: 0.3, opacity: { duration: 0.1, delay: 0.3 }, }, }, }; const TrendingUpIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); TrendingUpIcon.displayName = "TrendingUpIcon"; return TrendingUpIcon; })(); // RecapCard /** * RecapCard * * Trigger: in view, then hover, focus and press. A white summary card that * reads like a sentence: the period's numbers sit inline in soft gray chips, * each with an animated icon, and count up from zero when the card scrolls * into view while their icons play once. Below, a row of round milestone * badges pops in one after another on a spring. Earned badges carry their icon * in ink with a small check; a badge still in reach shows a ring filling to * how close it is. Hovering or focusing a badge lifts it, turns its disc to * ink and plays its icon, and a dark note on how it was earned grows up out of * the disc like liquid: a column shoots up, spreads into the note and stays * joined to the disc by soft inward curves, then drains back on leave. A full width button at the bottom * slides its arrow on hover and dips on press. Reduced motion shows the final * state at once. * * Engine: motion/react (useInView, animate on motion values for the counts, * staggered spring variants for the badges, a pathLength ring for progress, * and two springs feeding one SVG path for the liquid note, as in LiquidTabs). */ /** The animated icons a stat or a badge can carry. */ export type RecapIconName = | "words" | "trend" | "streak" | "time" | "spark" | "sun" | "moon" | "feather"; /** A number inside the sentence, set in a chip that counts up. */ export interface RecapStat { value: number; /** Decimal places. Default `0`. */ decimals?: number; /** Text before the number, as in `"$"`. */ prefix?: string; /** Text after the number, as in `" words"` or `"%"`. */ suffix?: string; icon?: RecapIconName; } /** The sentence, as plain text and stats in reading order. */ export type RecapPart = string | RecapStat; export interface RecapBadge { label: string; icon: RecapIconName; /** How it was earned, or how close it is, shown on hover and focus. */ note: string; /** Share of the way there, 0 to 1. Below 1 the badge is still in reach and shows a ring. Default `1`. */ progress?: number; } export interface RecapCardProps { /** Card title. Default `"Your month in words"`. */ title?: string; /** Period shown in a chip by the title. Pass `null` to hide it. Default `"November"`. */ period?: string | null; /** The summary sentence. Default a writing recap. */ parts?: RecapPart[]; /** The badges, left to right. Default four writing milestones. */ badges?: RecapBadge[]; /** Button label. Pass `null` to hide the button. Default `"View full recap"`. */ actionLabel?: string | null; /** Makes the button a link. */ href?: string; onAction?: () => void; className?: string; } const ICONS: Record< RecapIconName, React.ComponentType<{ className?: string; active?: boolean; strokeWidth?: number }> > = { words: FileTextIcon, trend: TrendingUpIcon, streak: FlameIcon, time: ClockIcon, spark: SparklesIcon, sun: SunIcon, moon: MoonIcon, feather: FeatherIcon, }; const DEFAULT_PARTS: RecapPart[] = [ "This month you wrote ", { value: 12480, suffix: " words", icon: "words" }, ", ", { value: 18, suffix: "% more", icon: "trend" }, " than in October. You finished ", { value: 9, suffix: " drafts" }, " and kept a ", { value: 14, suffix: " day streak", icon: "streak" }, " going.", ]; const DEFAULT_BADGES: RecapBadge[] = [ { label: "Early riser", icon: "sun", note: "Wrote before 8 am on 10 mornings" }, { label: "Streak keeper", icon: "streak", note: "14 days in a row, your best yet" }, { label: "Wordsmith", icon: "feather", note: "Passed 10,000 words in a month" }, { label: "Night owl", icon: "moon", note: "4 of 7 late sessions, 3 to go", progress: 4 / 7 }, ]; const EASE = [0.22, 1, 0.36, 1] as const; const POP = { type: "spring", stiffness: 420, damping: 22 } as const; const row: Variants = { hidden: {}, shown: { transition: { staggerChildren: 0.08, delayChildren: 0.35 } }, }; const pop: Variants = { hidden: { opacity: 0, scale: 0.6, rotate: -10, y: 8 }, shown: { opacity: 1, scale: 1, rotate: 0, y: 0, transition: POP }, }; const format = (n: number, decimals: number) => n.toLocaleString("en-US", { minimumFractionDigits: decimals, maximumFractionDigits: decimals, }); /** One stat chip: the number counts up on a motion value once `run` turns on. */ function StatChip({ stat, run, still, delay, }: { stat: RecapStat; run: boolean; still: boolean; delay: number; }) { const decimals = stat.decimals ?? 0; const value = useMotionValue(still ? stat.value : 0); const [text, setText] = React.useState(() => format(still ? stat.value : 0, decimals), ); const [playing, setPlaying] = React.useState(false); useMotionValueEvent(value, "change", (v) => setText(format(v, decimals))); React.useEffect(() => { if (!run) return; if (still) { value.set(stat.value); return; } const controls = animate(value, stat.value, { duration: 1.2, delay, ease: EASE, }); const on = window.setTimeout(() => setPlaying(true), delay * 1000); const off = window.setTimeout(() => setPlaying(false), delay * 1000 + 1100); return () => { controls.stop(); window.clearTimeout(on); window.clearTimeout(off); }; }, [run, still, stat.value, delay, value]); const Icon = stat.icon ? ICONS[stat.icon] : null; return ( {Icon && } {stat.prefix} {text} {stat.suffix} ); } // The liquid note, built like LiquidTabs upside down: one path holds the dark // note on top and a bump hanging from its bottom edge whose round end is the // badge's disc, joined by inward curves. Two springs grow it: a quick one // shoots a column up out of the disc, a looser one spreads it into the note. const NOTE_GAP = 5; // from the disc's top to the note's bottom edge, at rest const NOTE_NECK = 12; // how far the curves reach out along the note's edge const NOTE_R = 14; // the note's corners const NOTE_MAX = 220; // the note's widest const RISE = { type: "spring", stiffness: 560, damping: 26 } as const; const SPREAD = { type: "spring", stiffness: 300, damping: 21, delay: 0.05 } as const; // Where the necks leave the disc, measured from its top: around its upper sides. const NOTE_ANGLE = (58 * Math.PI) / 180; /** * The outline: a round disc of radius r centred on 0,0 and a note w x h above * it. Two curves leave the disc's upper sides and bend out to meet the note's * bottom edge. `rise` lifts a column out of the disc; `spread` widens it into * the note and opens the curves. */ function noteShape(r: number, w: number, h: number, rise: number, spread: number) { const xt = r * Math.sin(NOTE_ANGLE); const yt = -r * Math.cos(NOTE_ANGLE); const pb = -r - NOTE_GAP * rise; // the note's bottom edge const W = 2 * xt + (w - 2 * xt) * spread; const H = h * rise; const top = pb - H; const x = W / 2; const R = Math.max(0, Math.min(NOTE_R, H / 2, x)); const n = Math.max(0, Math.min(NOTE_NECK * spread, x - xt - 1)); const xe = xt + n; // While the note is still a column, its bottom corners give way to the neck. const Rb = Math.max(0, Math.min(R, x - xe)); const dy = Math.max(0, yt - pb); // Leave the disc along its own curve, then bend out to the note's edge. const c1x = xt - Math.cos(NOTE_ANGLE) * dy * 0.45; const c1y = yt - Math.sin(NOTE_ANGLE) * dy * 0.45; const c2x = xe - n * 0.6; return [ `M${-xt} ${yt}`, `A${r} ${r} 0 1 0 ${xt} ${yt}`, `C${c1x} ${c1y} ${c2x} ${pb} ${xe} ${pb}`, `L${x - Rb} ${pb}`, `A${Rb} ${Rb} 0 0 0 ${x} ${pb - Rb}`, `L${x} ${top + R}`, `A${R} ${R} 0 0 0 ${x - R} ${top}`, `L${-x + R} ${top}`, `A${R} ${R} 0 0 0 ${-x} ${top + R}`, `L${-x} ${pb - Rb}`, `A${Rb} ${Rb} 0 0 0 ${-x + Rb} ${pb}`, `L${-xe} ${pb}`, `C${-c2x} ${pb} ${-c1x} ${c1y} ${-xt} ${yt}`, "Z", ].join(" "); } /** The note on hover: grows out of the disc like liquid and drains back into it. */ function LiquidNote({ open, note, id, radius, still, }: { open: boolean; note: string; id: string; radius: number; still: boolean; }) { const rise = useMotionValue(0); const spread = useMotionValue(0); const measure = React.useRef(null); const [size, setSize] = React.useState({ w: 160, h: 36 }); const [mounted, setMounted] = React.useState(false); React.useLayoutEffect(() => { const m = measure.current; if (m) setSize({ w: Math.min(NOTE_MAX, m.offsetWidth), h: m.offsetHeight }); }, [note]); React.useEffect(() => { if (open) setMounted(true); if (still) { rise.set(open ? 1 : 0); spread.set(open ? 1 : 0); if (!open) setMounted(false); return; } if (open) { const a = animate(rise, 1, RISE); const b = animate(spread, 1, SPREAD); return () => { a.stop(); b.stop(); }; } // Leaving: the note pulls in first, then the column drains into the disc. // Firm springs that count as done once they are visually still, so the // shape is gone as soon as it has drained, not after a long settle. const b = animate(spread, 0, { type: "spring", stiffness: 640, damping: 42, restDelta: 0.01 }); const a = animate(rise, 0, { type: "spring", stiffness: 560, damping: 40, delay: 0.04, restDelta: 0.01, restSpeed: 0.05, }); a.then(() => setMounted(false)); return () => { a.stop(); b.stop(); }; }, [open, still, rise, spread]); const d = useTransform(() => noteShape(radius, Math.max(size.w, radius * 2), size.h, rise.get(), spread.get()), ); const textOpacity = useTransform(spread, [0.55, 0.95], [0, 1]); // The shape also draws the disc, so it fades as the column drains back: // the disc then shows its own colour again instead of staying dark. const shapeOpacity = useTransform(rise, [0, 0.35], [0, 1]); // The text sits in the middle of the note as it grows. const textY = useTransform(rise, (p) => -radius - NOTE_GAP * p - (size.h * p) / 2 - size.h / 2); return ( <> {/* Sizes the note before it shows. */} {note} {mounted && ( {/* A 1px box: an SVG of zero size is not drawn at all, overflow or not. */} {note} )} ); } /** A round milestone badge; below full progress a ring shows how close it is. */ function Badge({ badge, index, still, shown, }: { badge: RecapBadge; index: number; still: boolean; shown: boolean; }) { const [open, setOpen] = React.useState(false); const progress = Math.min(1, Math.max(0, badge.progress ?? 1)); const earned = progress >= 1; const Icon = ICONS[badge.icon]; const noteId = React.useId(); // The disc's radius, which the note's bump wraps around. const disc = React.useRef(null); const [discRadius, setDiscRadius] = React.useState(26); React.useLayoutEffect(() => { const el = disc.current; if (!el || typeof ResizeObserver === "undefined") return; const ro = new ResizeObserver(() => setDiscRadius(el.offsetWidth / 2)); ro.observe(el); return () => ro.disconnect(); }, []); const R = 30; return ( setOpen(true)} onPointerLeave={() => setOpen(false)} onFocus={() => setOpen(true)} onBlur={() => setOpen(false)} whileHover={still ? undefined : { y: -4 }} whileTap={still ? undefined : { scale: 0.94 }} transition={POP} className="group/badge flex w-full flex-col items-center gap-2.5 rounded-2xl pb-1 pt-2 outline-none focus-visible:ring-2 focus-visible:ring-zinc-400" > {!earned && ( )} {earned && ( )} {badge.label} {earned ? "Earned" : `${Math.round(progress * 100)}%`} {/* Keeps the note readable by screen readers while it is closed. */} {!open && ( {badge.note} )} ); } export const RecapCard = React.forwardRef( function RecapCard( { title = "Your month in words", period = "November", parts = DEFAULT_PARTS, badges = DEFAULT_BADGES, actionLabel = "View full recap", href, onAction, className, }, forwardedRef, ) { const ref = React.useRef(null); React.useImperativeHandle(forwardedRef, () => ref.current as HTMLDivElement); const inView = useInView(ref, { once: true, amount: 0.35 }); const still = !!useReducedMotion(); const shown = still || inView; const [hoverAction, setHoverAction] = React.useState(false); let statIndex = 0; const sentence = parts.map((p, i) => { if (typeof p === "string") return {p}; const delay = 0.15 + statIndex++ * 0.12; return ; }); // The plain sentence with final numbers, for screen readers. const spoken = parts .map((p) => typeof p === "string" ? p : `${p.prefix ?? ""}${format(p.value, p.decimals ?? 0)}${p.suffix ?? ""}`, ) .join(""); const ActionTag = href ? motion.a : motion.button; return (

{title}

{period && ( {period} )}

{sentence}

{badges.map((b, i) => ( ))} {actionLabel && ( setHoverAction(true)} onPointerLeave={() => setHoverAction(false)} onFocus={() => setHoverAction(true)} onBlur={() => setHoverAction(false)} whileTap={still ? undefined : { scale: 0.98 }} initial={still ? false : { opacity: 0, y: 8 }} animate={shown ? { opacity: 1, y: 0 } : undefined} transition={{ duration: 0.5, delay: still ? 0 : 0.8, ease: EASE }} className="mt-5 flex h-11 w-full cursor-pointer items-center justify-center gap-2 rounded-full bg-[#242423]/[0.06] text-sm font-medium text-[#242423] outline-none transition-colors hover:bg-[#242423]/[0.1] focus-visible:ring-2 focus-visible:ring-zinc-400 dark:bg-white/[0.08] dark:text-zinc-100 dark:hover:bg-white/[0.12]" > {actionLabel} )}
); }, );