"use client"; /** * TabBar, from https://motion-brew.com/components/tab-bar * * One self contained file: the component, its animated icons and the cn() * helper. Needs React 18 or 19 and Tailwind CSS v4. * * The animated icons are adapted from lucide-animated (https://lucide-animated.com), * MIT License, Copyright (c) 2024-2026 pqoqubbw. Icon shapes from Lucide * (https://lucide.dev), ISC License. Permission is hereby granted, free of * charge, to any person obtaining a copy of this software, to deal in it * without restriction, provided the above copyright notice and this * permission notice are included in all copies or substantial portions. */ import * as React from "react"; import { forwardRef, useCallback, useEffect, useImperativeHandle, useRef, useState } from "react"; import { type ClassValue, clsx } from "clsx"; import { AnimatePresence, LayoutGroup, motion, type Transition, useAnimation, useInView, useReducedMotion, type Variants } from "motion/react"; import { twMerge } from "tailwind-merge"; // cn(): merges Tailwind classes, later ones win. /** Merge Tailwind classes, letting later classes win conflicts. */ function cn(...inputs: ClassValue[]): string { return twMerge(clsx(inputs)); } // Animated icon: chart-pie const ChartPieIcon = (() => { interface ChartPieIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface ChartPieIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PATH_VARIANTS: Variants = { normal: { translateX: 0, translateY: 0 }, animate: { translateX: 1.1, translateY: -1.1 }, }; const ChartPieIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); ChartPieIcon.displayName = "ChartPieIcon"; return ChartPieIcon; })(); // Animated icon: history const HistoryIcon = (() => { interface HistoryIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface HistoryIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const ARROW_TRANSITION: Transition = { type: "spring", stiffness: 250, damping: 25, }; const ARROW_VARIANTS: Variants = { normal: { rotate: "0deg", }, animate: { rotate: "-50deg", }, }; const HAND_TRANSITION: Transition = { duration: 0.6, ease: [0.4, 0, 0.2, 1], }; const HAND_VARIANTS: Variants = { normal: { rotate: 0, originX: "0%", originY: "100%", }, animate: { rotate: -360, originX: "0%", originY: "100%", }, }; const MINUTE_HAND_TRANSITION: Transition = { duration: 0.5, ease: "easeInOut", }; const MINUTE_HAND_VARIANTS: Variants = { normal: { rotate: 0, originX: "0%", originY: "0%", }, animate: { rotate: -45, originX: "0%", originY: "0%", }, }; const HistoryIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); HistoryIcon.displayName = "HistoryIcon"; return HistoryIcon; })(); // Animated icon: home const HomeIcon = (() => { interface HomeIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface HomeIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const DEFAULT_TRANSITION: Transition = { duration: 0.6, opacity: { duration: 0.2 }, }; const PATH_VARIANTS: Variants = { normal: { pathLength: 1, opacity: 1, }, animate: { opacity: [0, 1], pathLength: [0, 1], }, }; const HomeIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); HomeIcon.displayName = "HomeIcon"; return HomeIcon; })(); // Animated icon: plus const PlusIcon = (() => { interface PlusIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface PlusIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PlusIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); PlusIcon.displayName = "PlusIcon"; return PlusIcon; })(); // Animated icon: search const SearchIcon = (() => { interface SearchIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface SearchIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const SearchIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); SearchIcon.displayName = "SearchIcon"; return SearchIcon; })(); // Animated icon: user const UserIcon = (() => { interface UserIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface UserIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PATH_VARIANT: Variants = { normal: { pathLength: 1, opacity: 1, pathOffset: 0 }, animate: { pathLength: [0, 1], opacity: [0, 1], pathOffset: [1, 0], }, }; const CIRCLE_VARIANT: Variants = { normal: { pathLength: 1, pathOffset: 0, scale: 1, }, animate: { pathLength: [0, 1], pathOffset: [1, 0], scale: [0.5, 1], }, }; const UserIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); UserIcon.displayName = "UserIcon"; return UserIcon; })(); // Animated icon: bell const BellIcon = (() => { interface BellIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface BellIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const SVG_VARIANTS: Variants = { normal: { rotate: 0 }, animate: { rotate: [0, -10, 10, -10, 0] }, }; const BellIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); BellIcon.displayName = "BellIcon"; return BellIcon; })(); // Animated icon: message-circle const MessageCircleIcon = (() => { interface MessageCircleIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface MessageCircleIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const ICON_VARIANTS: Variants = { normal: { scale: 1, rotate: 0, }, animate: { scale: 1.05, rotate: [0, -7, 7, 0], transition: { rotate: { duration: 0.5, ease: "easeInOut", }, scale: { type: "spring", stiffness: 400, damping: 10, }, }, }, }; const MessageCircleIcon = forwardRef< MessageCircleIconHandle, MessageCircleIconProps >(({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); }); MessageCircleIcon.displayName = "MessageCircleIcon"; return MessageCircleIcon; })(); // Animated icon: compass const CompassIcon = (() => { interface CompassIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface CompassIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const CompassIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); CompassIcon.displayName = "CompassIcon"; return CompassIcon; })(); // Animated icon: settings const SettingsIcon = (() => { interface SettingsIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface SettingsIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const SettingsIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); SettingsIcon.displayName = "SettingsIcon"; return SettingsIcon; })(); // TabBar /** * TabBar * * Trigger: press (plus keys and in view). A white mobile bottom navigation in * three styles. Pill: the active tab grows into an ink pill that shows its * label while the others stay icons, and the pill glides between tabs as the * row reflows. Labels: icons over labels; the active one turns to ink, sits * on a soft disc and has a small dot gliding beneath it. Action: four * icon-only tabs (the active one on a soft disc) around a raised ink button * with a white plus in the middle that springs and turns its plus a quarter * when pressed. In every style a tap plays the tab's animated icon, * dips the tab, sends a soft ripple out from under it, and badges pop in * and out. When it scrolls into view the bar rises in and its tabs follow. * Left and right arrows move between tabs. Reduced motion keeps every state * without movement. * * Engine: motion/react (layoutId pill, dot and disc, a layout reflow, spring * presses and ripples) with animated icons from lucide-animated (MIT), * vendored in src/icons. */ export type TabIcon = | "home" | "search" | "analytics" | "history" | "profile" | "bell" | "chat" | "explore" | "settings"; export interface TabItem { id: string; label: string; icon: TabIcon; /** A small count on the icon. */ badge?: number; } export type TabBarVariant = "pill" | "labels" | "action"; export interface TabBarProps { /** Four or five tabs work best (four for the action style). */ tabs?: TabItem[]; /** Default `"pill"`. */ variant?: TabBarVariant; /** The selected tab, when you control it. */ value?: string; defaultValue?: string; onChange?: (id: string) => void; /** The middle button in the action style. */ actionLabel?: string; onAction?: () => void; className?: string; } const ICONS: Record< TabIcon, React.ComponentType<{ active?: boolean; className?: string; strokeWidth?: number; }> > = { home: HomeIcon, search: SearchIcon, analytics: ChartPieIcon, history: HistoryIcon, profile: UserIcon, bell: BellIcon, chat: MessageCircleIcon, explore: CompassIcon, settings: SettingsIcon, }; const DEFAULT_TABS: TabItem[] = [ { id: "home", label: "Home", icon: "home" }, { id: "search", label: "Search", icon: "search" }, { id: "analytics", label: "Analytics", icon: "analytics" }, { id: "history", label: "History", icon: "history", badge: 3 }, { id: "profile", label: "Profile", icon: "profile" }, ]; const GLIDE = [0.22, 1, 0.36, 1] as const; const SPRING: Transition = { type: "spring", stiffness: 500, damping: 34 }; const POP: Transition = { type: "spring", stiffness: 600, damping: 26 }; export const TabBar = React.forwardRef( function TabBar( { tabs = DEFAULT_TABS, variant = "pill", value, defaultValue, onChange, actionLabel = "Create", onAction, className, }, ref, ) { const still = !!useReducedMotion(); const uid = React.useId(); const root = React.useRef(null); React.useImperativeHandle(ref, () => root.current!); const seen = useInView(root, { once: true, amount: 0.4 }); const shown = seen || still; const list = variant === "action" ? tabs.slice(0, 4) : tabs.slice(0, 5); const [own, setOwn] = React.useState(defaultValue ?? list[0]?.id ?? ""); const current = value ?? own; // The tab whose icon is playing, and a count per tab for its ripple. const [playing, setPlaying] = React.useState(null); const [taps, setTaps] = React.useState>({}); const [spins, setSpins] = React.useState(0); const timer = React.useRef(0); React.useEffect(() => () => window.clearTimeout(timer.current), []); const choose = (id: string) => { setTaps((t) => ({ ...t, [id]: (t[id] ?? 0) + 1 })); setPlaying(id); window.clearTimeout(timer.current); timer.current = window.setTimeout(() => setPlaying(null), 900); if (id === current) return; if (value === undefined) setOwn(id); onChange?.(id); }; const onKeyDown = (e: React.KeyboardEvent) => { if (e.key !== "ArrowRight" && e.key !== "ArrowLeft") return; const buttons = Array.from( root.current?.querySelectorAll("[data-tab]") ?? [], ); const at = buttons.indexOf(document.activeElement as HTMLElement); if (at < 0) return; e.preventDefault(); const next = buttons[ (at + (e.key === "ArrowRight" ? 1 : buttons.length - 1)) % buttons.length ]; next?.focus(); }; const tab = (t: TabItem, i: number) => { const on = t.id === current; const Icon = ICONS[t.icon]; const ripple = taps[t.id] ?? 0; const pill = variant === "pill"; // The action style shows icons only; its tabs keep their names for screen readers. const iconOnly = variant === "action"; return ( choose(t.id)} initial={still ? false : { opacity: 0, y: 12 }} animate={shown ? { opacity: 1, y: 0 } : undefined} whileTap={still ? undefined : { scale: 0.88 }} transition={{ ...SPRING, opacity: { duration: 0.4, delay: still ? 0 : 0.15 + i * 0.05 }, y: { ...SPRING, delay: still ? 0 : 0.15 + i * 0.05 }, }} className={cn( "group relative flex cursor-pointer select-none items-center justify-center outline-none focus-visible:ring-2 focus-visible:ring-[#242423]/30", pill ? "h-12 rounded-full" : iconOnly ? "h-12 flex-1 rounded-2xl" : "h-14 flex-1 flex-col gap-1 rounded-2xl", pill && (on ? "gap-2 pl-4 pr-5" : "w-12"), )} > {/* Pill: an ink capsule glides to the active tab. */} {pill && on && ( )} {/* A soft hover wash for the others. */} {!on && ( )} {/* Labels: the active icon sits on a soft disc. */} {variant !== "pill" && on && ( )} {/* A ripple from every tap. */} {!still && ripple > 0 && ( )} {/* Each tap bounces the icon in with a little wiggle, then it plays. */} 0 && !still ? { scale: 0.7, rotate: -14 } : false } animate={{ scale: 1, rotate: 0 }} transition={{ type: "spring", stiffness: 520, damping: 11 }} > {/* Badge */} {!!t.badge && ( {t.badge} )} {/* Pill: the label slides out of the capsule. Labels: always shown. */} {pill ? ( {on && ( {t.label} )} ) : iconOnly ? null : ( {t.label} )} {/* Labels: a small dot glides under the active tab. */} {variant === "labels" && on && ( )} ); }; const half = Math.ceil(list.length / 2); return ( {variant === "action" ? (
{list.slice(0, half).map(tab)} {/* The raised action in the middle. */}
{ setSpins((s) => s + 1); onAction?.(); }} initial={still ? false : { scale: 0.5, opacity: 0 }} animate={ shown ? { scale: 1, opacity: 1, rotate: still ? 0 : spins * 90 } : undefined } whileHover={still ? undefined : { y: -3 }} whileTap={still ? undefined : { scale: 0.88 }} transition={{ type: "spring", stiffness: 420, damping: 18, opacity: { duration: 0.3, delay: still ? 0 : 0.3 }, }} className="relative -mt-10 grid size-14 cursor-pointer place-items-center rounded-full bg-[#242423] text-white shadow-[0_10px_22px_-10px_rgba(36,36,35,0.6)] outline-none ring-4 ring-white transition-colors hover:bg-[#3a3a38] focus-visible:ring-[#242423]/30" > {!still && spins > 0 && ( )}
{list.slice(half).map((t, i) => tab(t, i + half))}
) : (
{list.map(tab)}
)}
); }, );