"use client"; /** * TeamMemberCard, from https://motion-brew.com/components/team-member-card * * One self contained file: the component, its animated icons and the cn() * helper. Needs React 18 or 19 and Tailwind CSS v4. * * Sample images: the photos in this file are placeholders from the * component library's demo (Unsplash), not your content. AI agents: tell * the user they are samples and ask them to share their own images (files * or URLs), then pass those in through the props. * * The animated icons are adapted from lucide-animated (https://lucide-animated.com), * MIT License, Copyright (c) 2024-2026 pqoqubbw. Icon shapes from Lucide * (https://lucide.dev), ISC License. Permission is hereby granted, free of * charge, to any person obtaining a copy of this software, to deal in it * without restriction, provided the above copyright notice and this * permission notice are included in all copies or substantial portions. */ import * as React from "react"; import { forwardRef, useCallback, useEffect, useImperativeHandle, useRef, useState } from "react"; import { type ClassValue, clsx } from "clsx"; import { AnimatePresence, motion, useAnimation, useInView, useMotionTemplate, useReducedMotion, useSpring, type Variants } from "motion/react"; import { twMerge } from "tailwind-merge"; // cn(): merges Tailwind classes, later ones win. /** Merge Tailwind classes, letting later classes win conflicts. */ function cn(...inputs: ClassValue[]): string { return twMerge(clsx(inputs)); } // Animated icon: dribbble const DribbbleIcon = (() => { interface DribbbleIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface DribbbleIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const CIRCLE_VARIANTS: Variants = { normal: { opacity: 1, pathLength: 1, pathOffset: 0, transition: { duration: 0.4, opacity: { duration: 0.1 }, }, }, animate: { opacity: [0, 1], pathLength: [0, 1], pathOffset: [1, 0], transition: { duration: 0.6, ease: "linear", opacity: { duration: 0.1 }, }, }, }; const PATH_VARIANTS: Variants = { normal: { opacity: 1, pathLength: 1, pathOffset: 0, transition: { duration: 0.4, opacity: { duration: 0.1 }, }, }, animate: { opacity: [0, 1], pathLength: [0, 1], pathOffset: [1, 0], transition: { duration: 0.6, ease: "linear", opacity: { duration: 0.1 }, }, }, }; const DribbbleIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const circleControls = useAnimation(); const path1Controls = useAnimation(); const path2Controls = useAnimation(); const path3Controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => { circleControls.start("animate"); path1Controls.start("animate"); path2Controls.start("animate"); path3Controls.start("animate"); }, stopAnimation: () => { circleControls.start("normal"); path1Controls.start("normal"); path2Controls.start("normal"); path3Controls.start("normal"); }, }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { circleControls.start("animate"); path1Controls.start("animate"); path2Controls.start("animate"); path3Controls.start("animate"); } }, [ circleControls, onMouseEnter, path1Controls, path2Controls, path3Controls, ] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { circleControls.start("normal"); path1Controls.start("normal"); path2Controls.start("normal"); path3Controls.start("normal"); } }, [ circleControls, path1Controls, path2Controls, path3Controls, onMouseLeave, ] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); DribbbleIcon.displayName = "DribbbleIcon"; return DribbbleIcon; })(); // Animated icon: github const GithubIcon = (() => { interface GithubIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface GithubIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const BODY_VARIANTS: Variants = { normal: { opacity: 1, pathLength: 1, scale: 1, transition: { duration: 0.3, }, }, animate: { opacity: [0, 1], pathLength: [0, 1], scale: [0.9, 1], transition: { duration: 0.4, }, }, }; const TAIL_VARIANTS: Variants = { normal: { pathLength: 1, rotate: 0, transition: { duration: 0.3, }, }, draw: { pathLength: [0, 1], rotate: 0, transition: { duration: 0.5, }, }, wag: { pathLength: 1, rotate: [0, -15, 15, -10, 10, -5, 5], transition: { duration: 2.5, ease: "easeInOut", repeat: Number.POSITIVE_INFINITY, }, }, }; const GithubIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const bodyControls = useAnimation(); const tailControls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: async () => { bodyControls.start("animate"); await tailControls.start("draw"); tailControls.start("wag"); }, stopAnimation: () => { bodyControls.start("normal"); tailControls.start("normal"); }, }; }); const handleMouseEnter = useCallback( async (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { bodyControls.start("animate"); await tailControls.start("draw"); tailControls.start("wag"); } }, [bodyControls, onMouseEnter, tailControls] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { bodyControls.start("normal"); tailControls.start("normal"); } }, [bodyControls, tailControls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); GithubIcon.displayName = "GithubIcon"; return GithubIcon; })(); // Animated icon: linkedin const LinkedinIcon = (() => { interface LinkedinIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface LinkedinIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PATH_VARIANTS: Variants = { normal: { opacity: 1, pathLength: 1, pathOffset: 0, transition: { duration: 0.4, opacity: { duration: 0.1 }, }, }, animate: { opacity: [0, 1], pathLength: [0, 1], pathOffset: [1, 0], transition: { duration: 0.6, ease: "linear", opacity: { duration: 0.1 }, }, }, }; const RECT_VARIANTS: Variants = { normal: { opacity: 1, pathLength: 1, pathOffset: 0, transition: { duration: 0.4, opacity: { duration: 0.1 }, }, }, animate: { opacity: [0, 1], pathLength: [0, 1], pathOffset: [1, 0], transition: { duration: 0.6, ease: "linear", opacity: { duration: 0.1 }, }, }, }; const CIRCLE_VARIANTS: Variants = { normal: { opacity: 1, pathLength: 1, pathOffset: 0, transition: { duration: 0.4, opacity: { duration: 0.1 }, }, }, animate: { opacity: [0, 1], pathLength: [0, 1], pathOffset: [1, 0], transition: { duration: 0.6, ease: "linear", opacity: { duration: 0.1 }, }, }, }; const LinkedinIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const pathControls = useAnimation(); const rectControls = useAnimation(); const circleControls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => { pathControls.start("animate"); rectControls.start("animate"); circleControls.start("animate"); }, stopAnimation: () => { pathControls.start("normal"); rectControls.start("normal"); circleControls.start("normal"); }, }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { pathControls.start("animate"); rectControls.start("animate"); circleControls.start("animate"); } }, [circleControls, onMouseEnter, pathControls, rectControls] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { pathControls.start("normal"); rectControls.start("normal"); circleControls.start("normal"); } }, [pathControls, rectControls, circleControls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); LinkedinIcon.displayName = "LinkedinIcon"; return LinkedinIcon; })(); // Animated icon: mail-check const MailCheckIcon = (() => { interface MailCheckIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface MailCheckIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const CHECK_VARIANTS: Variants = { normal: { pathLength: 1, opacity: 1, transition: { duration: 0.3, }, }, animate: { pathLength: [0, 1], opacity: [0, 1], transition: { pathLength: { duration: 0.4, ease: "easeInOut" }, opacity: { duration: 0.4, ease: "easeInOut" }, }, }, }; const MailCheckIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); MailCheckIcon.displayName = "MailCheckIcon"; return MailCheckIcon; })(); // Animated icon: map-pin const MapPinIcon = (() => { interface MapPinIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface MapPinIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const SVG_VARIANTS: Variants = { normal: { y: 0, }, animate: { y: [0, -5, -3], transition: { duration: 0.5, times: [0, 0.6, 1], }, }, }; const CIRCLE_VARIANTS: Variants = { normal: { opacity: 1, }, animate: { opacity: [0, 1], pathLength: [0, 1], pathOffset: [0.5, 0], transition: { delay: 0.3, duration: 0.5, opacity: { duration: 0.1, delay: 0.3 }, }, }, }; const MapPinIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); MapPinIcon.displayName = "MapPinIcon"; return MapPinIcon; })(); // Animated icon: twitter const TwitterIcon = (() => { interface TwitterIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface TwitterIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PATH_VARIANTS: Variants = { normal: { opacity: 1, pathLength: 1, pathOffset: 0, transition: { duration: 0.4, opacity: { duration: 0.1 }, }, }, animate: { opacity: [0, 1], pathLength: [0, 1], pathOffset: [1, 0], transition: { duration: 0.6, ease: "linear", opacity: { duration: 0.1 }, }, }, }; const TwitterIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); TwitterIcon.displayName = "TwitterIcon"; return TwitterIcon; })(); // Animated icon: user-check const UserCheckIcon = (() => { interface UserCheckIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface UserCheckIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const CHECK_VARIANTS: Variants = { normal: { pathLength: 1, opacity: 1, transition: { duration: 0.3, }, }, animate: { pathLength: [0, 1], opacity: [0, 1], transition: { pathLength: { duration: 0.4, ease: "easeInOut" }, opacity: { duration: 0.4, ease: "easeInOut" }, }, }, }; const UserCheckIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); UserCheckIcon.displayName = "UserCheckIcon"; return UserCheckIcon; })(); // Animated icon: user-plus const UserPlusIcon = (() => { interface UserPlusIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface UserPlusIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const PLUS_VARIANTS: Variants = { normal: { scale: 1, rotate: 0, opacity: 1, transition: { duration: 0.3, ease: "easeOut", }, }, animate: { scale: [0, 1.15, 1], rotate: [-90, 0, 0], opacity: [0, 1, 1], transition: { delay: 0.25, duration: 0.45, ease: "easeOut", times: [0, 0.7, 1], }, }, }; const UserPlusIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); UserPlusIcon.displayName = "UserPlusIcon"; return UserPlusIcon; })(); // TeamMemberCard /** * TeamMemberCard * * Trigger: hover and press (plus in view). A white card for a person on the * team. When it scrolls into view the card rises in, the photo sharpens out of * a soft blur and settles from a slight zoom, and the name, role and details * follow. White dithered pixels burn up from the bottom of the photo like * fire, rising in flickering tongues that thin into finer specks, and die * down to a softer glow while the card is hovered so the face shows more. At rest it shows the photo, name, role * and Connect; hovering the card * (or moving keyboard focus into it, or tapping it on touch) slides the * details out from under the header on a soft spring, the location with live * local time, the bio and the social links rising in one after another out of * a blur, and folds them away again on leave. Over the photo it tilts toward * the pointer with a soft shine and a little zoom. Connect rolls to Connected * as its icon swaps. The social links are round buttons whose animated icons * play on hover while a small ink label pops above them. Reduced motion keeps * the states without movement. * * Engine: motion/react (staggered variants for the entrance, springs for the * tilt and shine, AnimatePresence for the labels and the button roll) with * animated icons from lucide-animated (MIT), vendored in src/icons. */ export type SocialKind = "x" | "linkedin" | "github" | "dribbble" | "email"; export interface SocialLink { kind: SocialKind; href: string; /** Label shown on hover and read to screen readers. Defaults to the network name. */ label?: string; } export interface TeamMemberCardProps { name?: string; role?: string; photo?: string; /** City shown with the local time. */ location?: string; /** IANA time zone for the live local time, like `"Europe/Madrid"`. */ timeZone?: string; /** One or two lines about them. */ bio?: string; socials?: SocialLink[]; /** Dithered pixels burning up the photo like fire, dying down on hover. Default `true`. */ pixels?: boolean; /** Colour of the pixels over the photo. Default `"#ffffff"`. */ pixelColor?: string; /** Pixel grid cell in px. Default `6`. */ pixelSize?: number; /** Pixel shape. Default `"square"`. */ pixelShape?: "square" | "circle" | "diamond"; /** Drift and shimmer speed; `2` is twice as fast. Default `1`. */ pixelSpeed?: number; /** How high the flames reach up the photo. Default `1`. */ pixelArea?: number; /** How heavy the flames are: higher fills them with bigger, bolder dots. Default `0.85`. */ pixelDensity?: number; /** Overall strength of the pixels, 0 to 1. Default `1`. */ pixelOpacity?: number; /** How much of the field stays while the card is hovered, 0 to 1. Default `0.6`. */ pixelHover?: number; /** Start as connected. Default `false`. */ defaultConnected?: boolean; onConnect?: (connected: boolean) => void; className?: string; } const ICONS: Record> = { x: TwitterIcon, linkedin: LinkedinIcon, github: GithubIcon, dribbble: DribbbleIcon, email: MailCheckIcon, }; const NAMES: Record = { x: "X", linkedin: "LinkedIn", github: "GitHub", dribbble: "Dribbble", email: "Email", }; const DEFAULT_SOCIALS: SocialLink[] = [ { kind: "x", href: "https://x.com" }, { kind: "linkedin", href: "https://linkedin.com" }, { kind: "github", href: "https://github.com" }, { kind: "dribbble", href: "https://dribbble.com" }, { kind: "email", href: "mailto:hello@example.com" }, ]; const GLIDE = [0.22, 1, 0.36, 1] as const; const TILT = { stiffness: 220, damping: 20, mass: 0.6 }; const CARD: Variants = { hidden: { opacity: 0, y: 20 }, shown: { opacity: 1, y: 0, transition: { duration: 0.6, ease: GLIDE, staggerChildren: 0.07, delayChildren: 0.15, }, }, }; // The details panel opens on a soft spring and its rows rise in one after another. const PANEL: Variants = { closed: { height: 0, opacity: 0, transition: { height: { type: "spring", stiffness: 320, damping: 34 }, opacity: { duration: 0.15 }, staggerChildren: 0.03, staggerDirection: -1, }, }, open: { height: "auto", opacity: 1, transition: { height: { type: "spring", stiffness: 240, damping: 28 }, opacity: { duration: 0.2 }, staggerChildren: 0.06, delayChildren: 0.05, }, }, }; const REVEAL: Variants = { closed: { opacity: 0, y: 12, filter: "blur(4px)", transition: { duration: 0.15 }, }, open: { opacity: 1, y: 0, filter: "blur(0px)", transition: { duration: 0.45, ease: GLIDE }, }, }; const ITEM: Variants = { hidden: { opacity: 0, y: 10, filter: "blur(4px)" }, shown: { opacity: 1, y: 0, filter: "blur(0px)", transition: { duration: 0.5, ease: GLIDE }, }, }; /** The local time in a zone, ticking each minute. */ function useLocalTime(timeZone: string | undefined) { const fmt = React.useMemo( () => new Intl.DateTimeFormat("en", { hour: "numeric", minute: "2-digit", timeZone, }), [timeZone], ); const [now, setNow] = React.useState(() => new Date()); React.useEffect(() => { const t = window.setInterval(() => setNow(new Date()), 15_000); return () => window.clearInterval(t); }, []); return fmt.format(now); } // The pixel field over the photo burns like fire: it sits along the bottom // edge and rises in flickering tongues of uneven height, the turbulence // scrolling upward, thinning into finer specks as it climbs. It is drawn // through an ordered dither as dots in stepped sizes, each shimmering on its // own beat, the same look as PixelBlast, kept in this file so the card stays // one file. const BAYER = [0, 8, 2, 10, 12, 4, 14, 6, 3, 11, 1, 9, 15, 7, 13, 5].map( (v) => (v + 0.5) / 16, ); const STEPS = [0, 0, 0.16, 0.26, 0.38, 0.5, 0.62, 0.74, 0.86]; const hash = (x: number, y: number) => { let h = Math.imul(x, 374761393) + Math.imul(y, 668265263); h = Math.imul(h ^ (h >>> 13), 1274126177); return ((h ^ (h >>> 16)) >>> 0) / 4294967295; }; const smooth = (t: number) => t * t * (3 - 2 * t); const noise = (x: number, y: number) => { const ix = Math.floor(x); const iy = Math.floor(y); const fx = smooth(x - ix); const fy = smooth(y - iy); const a = hash(ix, iy); const b = hash(ix + 1, iy); const c = hash(ix, iy + 1); const d = hash(ix + 1, iy + 1); return a + (b - a) * fx + (c - a) * fy + (a - b - c + d) * fx * fy; }; const band = (lo: number, hi: number, v: number) => smooth(Math.min(1, Math.max(0, (v - lo) / (hi - lo)))); function PhotoPixels({ color, quiet, still, cell, shape, speed, area, density, opacity, rest, }: { color: string; quiet: boolean; still: boolean; cell: number; shape: "square" | "circle" | "diamond"; speed: number; area: number; density: number; opacity: number; /** What is left of the field while the card is hovered. */ rest: number; }) { const canvas = React.useRef(null); const quietRef = React.useRef(quiet); quietRef.current = quiet; React.useEffect(() => { const el = canvas.current!; const ctx = el.getContext("2d")!; let w = 0; let h = 0; let raf = 0; let visible = true; let last = performance.now(); let time = 3; // How much of the field shows: full at rest, a few faint specks on hover. let amount = quietRef.current ? rest : 1; const phases = new Float32Array(4096).map( (_, k) => hash(k, 17) * Math.PI * 2, ); const size = () => { const dpr = Math.min(2, window.devicePixelRatio || 1); w = el.clientWidth; h = el.clientHeight; el.width = Math.round(w * dpr); el.height = Math.round(h * dpr); ctx.setTransform(dpr, 0, 0, dpr, 0, 0); }; const draw = () => { ctx.clearRect(0, 0, w, h); if (amount < 0.01) return; ctx.fillStyle = color; const cols = Math.ceil(w / cell); const rows = Math.ceil(h / cell); const t = time * speed; // How high the flames reach in each column: a slow, wavering skyline. const reach = new Float32Array(cols); for (let i = 0; i < cols; i++) { const x = i * cell; const tongue = noise(x * 0.018 + 11, t * 0.45) * 0.7 + noise(x * 0.05, t * 0.9 + 4) * 0.3; reach[i] = Math.min(1.2, (0.32 + 0.68 * tongue) * area); } for (let j = 0; j < rows; j++) { for (let i = 0; i < cols; i++) { const x = i * cell + cell / 2; const y = j * cell + cell / 2; // 0 at the bottom edge, 1 at the top. const up = 1 - y / h; // Turbulence that scrolls upward, so the flames lick and rise. const n = noise(x * 0.03, y * 0.03 + t * 1.4) * 0.6 + noise(x * 0.07 + 3, y * 0.07 + t * 2.6) * 0.4; // Strongest at the base, fading out by each column's reach. const heat = Math.max(0, 1 - up / Math.max(0.05, reach[i]!)); let v = band(0.08, 0.9, Math.pow(heat, 1.3) * (0.4 + 1.1 * n) * density) * amount; v *= 0.8 + 0.2 * Math.sin(t * 2.4 + phases[(j * cols + i) % phases.length]!); if (v < 0.04) continue; const q = Math.min( 1, v + (BAYER[(j & 3) * 4 + (i & 3)]! - 0.5) * 0.32, ); const step = STEPS[Math.min(STEPS.length - 1, Math.floor(q * STEPS.length))]!; if (!step) continue; ctx.globalAlpha = (0.35 + Math.min(1, v) * 0.55) * Math.min(1, amount * 1.4) * opacity; const s = cell * step; if (shape === "circle") { ctx.beginPath(); ctx.arc(x, y, s / 2, 0, Math.PI * 2); ctx.fill(); } else if (shape === "diamond") { const r = s * 0.62; ctx.beginPath(); ctx.moveTo(x, y - r); ctx.lineTo(x + r, y); ctx.lineTo(x, y + r); ctx.lineTo(x - r, y); ctx.fill(); } else ctx.fillRect(x - s / 2, y - s / 2, s, s); } } ctx.globalAlpha = 1; }; const frame = (now: number) => { raf = requestAnimationFrame(frame); // The first frame's timestamp can predate `last`; never let the clock run backwards. const dt = Math.min(0.05, Math.max(0, (now - last) / 1000)); last = now; if (!visible) return; time += dt; const target = quietRef.current ? rest : 1; amount += (target - amount) * (1 - Math.pow(0.004, dt)); draw(); }; size(); const ro = new ResizeObserver(() => { size(); if (still) draw(); }); ro.observe(el); const io = new IntersectionObserver( ([e]) => void (visible = !!e?.isIntersecting), ); io.observe(el); if (still) draw(); else raf = requestAnimationFrame(frame); return () => { cancelAnimationFrame(raf); ro.disconnect(); io.disconnect(); }; }, [color, still, cell, shape, speed, area, density, opacity, rest]); // Reduced motion: redraw once when the hover state flips. React.useEffect(() => { if (!still) return; const el = canvas.current; if (!el) return; el.style.opacity = quiet ? "0.15" : "1"; }, [quiet, still]); return ( ); } export const TeamMemberCard = React.forwardRef< HTMLDivElement, TeamMemberCardProps >(function TeamMemberCard( { name = "Maya Lindqvist", role = "Head of Design", photo = "https://images.unsplash.com/photo-1494790108377-be9c29b29330?w=640&h=640&fit=crop&crop=faces", location = "Stockholm", timeZone = "Europe/Stockholm", bio = "Leads product design and the design system. Happiest when a prototype finally feels right.", socials = DEFAULT_SOCIALS, pixels = true, pixelColor = "#ffffff", pixelSize = 6, pixelShape = "square", pixelSpeed = 1, pixelArea = 1, pixelDensity = 0.85, pixelOpacity = 1, pixelHover = 0.6, defaultConnected = false, onConnect, className, }, ref, ) { const root = React.useRef(null); React.useImperativeHandle(ref, () => root.current!); const still = !!useReducedMotion(); const inView = useInView(root, { once: true, amount: 0.3 }); const shown = inView || still; const time = useLocalTime(timeZone); const [connected, setConnected] = React.useState(defaultConnected); const [hoverLink, setHoverLink] = React.useState(null); const [pinHover, setPinHover] = React.useState(false); // Photo tilt and shine follow the pointer. const rx = useSpring(0, TILT); const ry = useSpring(0, TILT); const zoom = useSpring(1, TILT); const gx = useSpring(50, TILT); const gy = useSpring(50, TILT); const shine = useMotionTemplate`radial-gradient(circle at ${gx}% ${gy}%, rgba(255,255,255,0.35), transparent 55%)`; const onPhotoMove = (e: React.PointerEvent) => { if (still) return; const r = e.currentTarget.getBoundingClientRect(); const px = (e.clientX - r.left) / r.width; const py = (e.clientY - r.top) / r.height; ry.set((px - 0.5) * 12); rx.set(-(py - 0.5) * 10); gx.set(px * 100); gy.set(py * 100); zoom.set(1.04); }; const onPhotoLeave = () => { rx.set(0); ry.set(0); zoom.set(1); gx.set(50); gy.set(50); }; // The details open while the card is hovered or has keyboard focus inside it. // Touch has no hover, so a tap on the card toggles them instead. const [hovered, setHovered] = React.useState(false); const [focused, setFocused] = React.useState(false); const [tapped, setTapped] = React.useState(false); const open = hovered || focused || tapped; const lastPointer = React.useRef("mouse"); const toggle = () => { setConnected((c) => { onConnect?.(!c); return !c; }); }; return ( { lastPointer.current = e.pointerType; if (e.pointerType !== "touch") setHovered(true); }} onPointerLeave={(e) => { if (e.pointerType !== "touch") setHovered(false); }} onPointerDown={(e) => void (lastPointer.current = e.pointerType)} onClick={(e) => { if (lastPointer.current !== "touch") return; if ((e.target as HTMLElement).closest("a, button")) return; setTapped((t) => !t); }} onFocus={() => setFocused(true)} onBlur={(e) => { if (!root.current?.contains(e.relatedTarget as Node)) setFocused(false); }} className={cn( "w-[320px] max-w-full rounded-3xl bg-white p-3 text-[#242423] shadow-[0_1px_2px_rgba(0,0,0,0.04),0_12px_32px_-16px_rgba(0,0,0,0.18)] dark:bg-zinc-900 dark:text-zinc-100", className, )} > {/* Photo: sharpens in, then tilts toward the pointer with a soft shine. */}
{pixels && ( )} {!still && ( )}

{name}

{role}

{/* Connect rolls to Connected as its icon swaps. */} {connected ? ( ) : ( )} {connected ? "Connected" : "Connect"}
{/* The details slide out from under the header while the card is hovered or focused. */} {open && ( {/* Where they are, with their local time ticking live. */} setPinHover(true)} onPointerLeave={() => setPinHover(false)} className="mt-3 flex items-center gap-1.5 text-sm text-zinc-500 dark:text-zinc-400" > {location} ยท {time} local time {bio && ( {bio} )} {/* Social links: each icon plays on hover and names itself above. */} {socials.map((s, i) => { const Icon = ICONS[s.kind]; const label = s.label ?? NAMES[s.kind]; return ( setHoverLink(i)} onPointerLeave={() => setHoverLink((h) => (h === i ? null : h)) } onFocus={() => setHoverLink(i)} onBlur={() => setHoverLink((h) => (h === i ? null : h))} whileHover={still ? undefined : { y: -2 }} whileTap={still ? undefined : { scale: 0.9 }} transition={{ type: "spring", stiffness: 420, damping: 22, }} className="relative grid size-10 place-items-center rounded-full bg-[#242423]/[0.06] text-[#242423] outline-none transition-colors hover:bg-[#242423] hover:text-white focus-visible:ring-2 focus-visible:ring-zinc-400 dark:bg-white/[0.08] dark:text-zinc-100 dark:hover:bg-zinc-100 dark:hover:text-[#242423]" > {hoverLink === i && ( {label} )} ); })} )}
); });