"use client"; /** * VerifyFlow, from https://motion-brew.com/components/verify-flow * * One self contained file: the component, its animated icons and the cn() * helper. Needs React 18 or 19 and Tailwind CSS v4. * * The animated icons are adapted from lucide-animated (https://lucide-animated.com), * MIT License, Copyright (c) 2024-2026 pqoqubbw. Icon shapes from Lucide * (https://lucide.dev), ISC License. Permission is hereby granted, free of * charge, to any person obtaining a copy of this software, to deal in it * without restriction, provided the above copyright notice and this * permission notice are included in all copies or substantial portions. */ import * as React from "react"; import { forwardRef, useCallback, useEffect, useImperativeHandle, useRef, useState } from "react"; import { useGSAP } from "@gsap/react"; import { type ClassValue, clsx } from "clsx"; import gsap from "gsap"; import { ArrowRight } from "lucide-react"; import { AnimatePresence, motion, useAnimation, useReducedMotion, type Variants } from "motion/react"; import { twMerge } from "tailwind-merge"; // cn(): merges Tailwind classes, later ones win. /** Merge Tailwind classes, letting later classes win conflicts. */ function cn(...inputs: ClassValue[]): string { return twMerge(clsx(inputs)); } // Animated icon: github const GithubIcon = (() => { interface GithubIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface GithubIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const BODY_VARIANTS: Variants = { normal: { opacity: 1, pathLength: 1, scale: 1, transition: { duration: 0.3, }, }, animate: { opacity: [0, 1], pathLength: [0, 1], scale: [0.9, 1], transition: { duration: 0.4, }, }, }; const TAIL_VARIANTS: Variants = { normal: { pathLength: 1, rotate: 0, transition: { duration: 0.3, }, }, draw: { pathLength: [0, 1], rotate: 0, transition: { duration: 0.5, }, }, wag: { pathLength: 1, rotate: [0, -15, 15, -10, 10, -5, 5], transition: { duration: 2.5, ease: "easeInOut", repeat: Number.POSITIVE_INFINITY, }, }, }; const GithubIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const bodyControls = useAnimation(); const tailControls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: async () => { bodyControls.start("animate"); await tailControls.start("draw"); tailControls.start("wag"); }, stopAnimation: () => { bodyControls.start("normal"); tailControls.start("normal"); }, }; }); const handleMouseEnter = useCallback( async (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { bodyControls.start("animate"); await tailControls.start("draw"); tailControls.start("wag"); } }, [bodyControls, onMouseEnter, tailControls] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { bodyControls.start("normal"); tailControls.start("normal"); } }, [bodyControls, tailControls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); GithubIcon.displayName = "GithubIcon"; return GithubIcon; })(); // Animated icon: lock-keyhole const LockKeyholeIcon = (() => { interface LockKeyholeIconHandle { startAnimation: () => void; stopAnimation: () => void; } interface LockKeyholeIconProps extends React.HTMLAttributes { /** Size in px; by default it follows className, like a lucide icon. */ size?: number; /** Play while true; when set, hover no longer drives it. */ active?: boolean; /** Line weight, like a lucide icon's. Default `2`. */ strokeWidth?: number | string; } const LockKeyholeIcon = forwardRef( ({ onMouseEnter, onMouseLeave, className, size, active, style, strokeWidth, ...props }, ref) => { const controls = useAnimation(); const isControlledRef = useRef(false); useImperativeHandle(ref, () => { isControlledRef.current = true; return { startAnimation: () => controls.start("animate"), stopAnimation: () => controls.start("normal"), }; }); const handleMouseEnter = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseEnter?.(e); } else { controls.start("animate"); } }, [controls, onMouseEnter] ); const handleMouseLeave = useCallback( (e: React.MouseEvent) => { if (isControlledRef.current) { onMouseLeave?.(e); } else { controls.start("normal"); } }, [controls, onMouseLeave] ); // Play with the nearest interactive parent, or whenever `active` is set. // Reduced motion keeps the icon still. const wrap = useRef(null); const reduced = useReducedMotion(); const [hosted, setHosted] = useState(false); useEffect(() => { const fake = {} as React.MouseEvent; if (reduced) { setHosted(true); return; } if (active !== undefined) { setHosted(true); (active ? handleMouseEnter : handleMouseLeave)(fake); return; } const host = wrap.current?.parentElement?.closest("button, a, [role=button], [role=menuitem], [role=tab], [role=switch], [role=radio], label"); setHosted(!!host); if (!host) return; const on = () => handleMouseEnter(fake); const off = () => handleMouseLeave(fake); host.addEventListener("pointerenter", on); host.addEventListener("pointerleave", off); return () => { host.removeEventListener("pointerenter", on); host.removeEventListener("pointerleave", off); }; }, [active, reduced, handleMouseEnter, handleMouseLeave]); return ( svg]:size-full", className)} style={size ? { width: size, height: size, ...style } : style} onMouseEnter={hosted ? undefined : handleMouseEnter} onMouseLeave={hosted ? undefined : handleMouseLeave} {...props} > ); } ); LockKeyholeIcon.displayName = "LockKeyholeIcon"; return LockKeyholeIcon; })(); // VerifyFlow /** * VerifyFlow * * Trigger: timeline. A verification card in three stages: connect, check, * verified. A segmented progress bar fills as it goes, with a rolling timer * underneath. First a provider row waits for sign-in; its button shimmers until * pressed. Then the checks run in a soft list: a white highlight slides down to * whichever check is running, each row's status rolls from Queued to Checking to * Passed, and the header icon spins. Finally the header icon turns into a check * with a ring pulse, a green seal spins in with a burst of sparks to show the * account connected, and the Continue button counts down * with a ring that drains inside it. The card's height glides between stages. * Runs as a self-playing demo, or drive it with `stage` and `completed`. Status * changes are announced politely. Reduced motion swaps states without travel. * * Engine: motion/react + gsap (Motion for the height glide, sliding highlight, * bar fills, rolling text and press feedback; GSAP via @gsap/react for the * button shimmer, spinners, check draws, ring pulse and the countdown ring). */ gsap.registerPlugin(useGSAP); export type VerifyStage = "waiting" | "checking" | "done"; export interface VerifyFlowProps { /** Current stage. Leave unset to run the self-playing demo. */ stage?: VerifyStage; /** How many checks have passed (the next one is running). Used with `stage="checking"`. */ completed?: number; /** Checks to run. Default three. */ checks?: string[]; /** Card title. Default `"Verify your account"`. */ title?: string; /** Provider shown on the sign-in row. Default `"GitHub"`. */ provider?: string; /** Provider icon. Default the GitHub mark. */ providerIcon?: React.ReactNode; /** Called when the sign-in button is pressed. */ onSignIn?: () => void; /** Where Continue goes, named on the button. Default `"Acme"`. */ destination?: string; /** Seconds before `onContinue` fires on its own. Default `5`. */ redirectSeconds?: number; /** Called from Continue, or when the countdown runs out. */ onContinue?: () => void; /** Demo only: start over after finishing. Default `false`. */ loop?: boolean; /** Color for progress and passed checks. Default a calm green. */ accent?: string; className?: string; } const GLIDE = [0.22, 1, 0.36, 1] as const; const FILL = [0.5, 1, 0.89, 1] as const; const DEFAULT_CHECKS = ["Account age", "Two-factor enabled", "Public activity"]; const SUBTITLES: Record = { waiting: "Connect an account to start", checking: "Running a few quick checks", done: "Everything checks out", }; const fmt = (s: number) => `${String(Math.floor(s / 60)).padStart(2, "0")}:${String(s % 60).padStart(2, "0")}`; /** Text that rolls up and out of a soft blur whenever it changes. */ function Roll({ children, still, className, }: { children: string; still: boolean; className?: string; }) { return ( {children} ); } /** A small arc that spins (GSAP). */ function Spinner({ className, still }: { className?: string; still: boolean }) { const ref = React.useRef(null); useGSAP( () => { if (!still) gsap.to(ref.current, { rotation: 360, duration: 0.8, ease: "none", repeat: -1, transformOrigin: "50% 50%", }); }, { scope: ref }, ); return ( ); } /** Header status: lock, then a spinner, then an accent check with a ring pulse. */ function HeaderStatus({ stage, accent, still, }: { stage: VerifyStage; accent: string; still: boolean; }) { const ref = React.useRef(null); useGSAP( () => { if (stage !== "done" || still) return; gsap.fromTo( ref.current!.querySelector(".pulse"), { scale: 1, autoAlpha: 0.5 }, { scale: 1.9, autoAlpha: 0, duration: 0.9, ease: "power2.out", delay: 0.15, }, ); gsap.fromTo( ref.current!.querySelector(".tick"), { strokeDashoffset: 1 }, { strokeDashoffset: 0, duration: 0.35, ease: "power2.out", delay: 0.12, }, ); }, { dependencies: [stage], scope: ref }, ); return ( {stage === "waiting" && ( )} {stage === "checking" && } {stage === "done" && ( )} ); } /** Dark pill button with a light shimmer sweeping across it every couple of seconds (GSAP). */ function ShimmerButton({ children, onClick, pressed, still, }: { children: React.ReactNode; onClick?: () => void; pressed: boolean; still: boolean; }) { const ref = React.useRef(null); useGSAP( () => { if (still) return; gsap.fromTo( ref.current!.querySelector(".sheen"), { xPercent: -160 }, { xPercent: 260, duration: 1.1, ease: "power2.inOut", repeat: -1, repeatDelay: 1.3, }, ); }, { scope: ref }, ); return ( {children} ); } /** Continue button whose countdown ring drains (GSAP) while the number rolls. */ function ContinueButton({ label, seconds, total, onClick, still, }: { label: string; seconds: number; total: number; onClick?: () => void; still: boolean; }) { const ref = React.useRef(null); useGSAP( () => { gsap.fromTo( ref.current!.querySelector(".ring"), { strokeDashoffset: 0 }, { strokeDashoffset: 1, duration: still ? 0 : total, ease: "none" }, ); }, { scope: ref }, ); return ( {label} {String(seconds)} ); } /** Scalloped seal outline, centred in a 100 by 100 box. */ function sealPath(bumps = 9, depth = 0.085, r = 42) { const pts: string[] = []; for (let i = 0; i <= 180; i++) { const t = (i / 180) * Math.PI * 2; const rr = r * (1 + depth * Math.cos(bumps * t)); pts.push( `${(50 + Math.cos(t) * rr).toFixed(2)} ${(50 + Math.sin(t) * rr).toFixed(2)}`, ); } return `M${pts.join(" L")}Z`; } const SEAL = sealPath(); /** Green seal that spins in, draws its check and bursts sparks, then floats. One GSAP timeline on mount. */ function SuccessSeal({ accent, still }: { accent: string; still: boolean }) { const ref = React.useRef(null); useGSAP( () => { const q = (sel: string) => ref.current!.querySelectorAll(sel); if (still) { gsap.set(q(".seal-tick"), { strokeDashoffset: 0 }); return; } gsap .timeline({ delay: 0.15 }) .from(q(".seal"), { scale: 0, rotation: -60, svgOrigin: "60 60", duration: 0.7, ease: "back.out(1.9)", }) .to( q(".seal-tick"), { strokeDashoffset: 0, duration: 0.35, ease: "power2.out" }, 0.32, ) .fromTo( q(".spark"), { autoAlpha: 1, attr: { "stroke-dashoffset": 1 }, scale: 0.6, svgOrigin: "60 60", }, { attr: { "stroke-dashoffset": 0 }, scale: 1, duration: 0.35, ease: "power3.out", stagger: 0.02, }, 0.28, ) .to( q(".spark"), { autoAlpha: 0, scale: 1.18, svgOrigin: "60 60", duration: 0.45, ease: "power2.in", stagger: 0.02, }, 0.62, ) .fromTo( q(".dot"), { autoAlpha: 1, scale: 0.3, svgOrigin: "60 60" }, { scale: 1.35, autoAlpha: 0, duration: 0.9, ease: "power2.out", stagger: 0.03, }, 0.3, ) .to( q(".seal-wrap"), { y: -3, duration: 1.6, ease: "sine.inOut", repeat: -1, yoyo: true }, 1.1, ); }, { scope: ref }, ); const sparks = Array.from({ length: 8 }, (_, i) => { const a = (i / 8) * Math.PI * 2 - Math.PI / 2 + 0.2; return { x1: 60 + Math.cos(a) * 48, y1: 60 + Math.sin(a) * 48, x2: 60 + Math.cos(a) * 58, y2: 60 + Math.sin(a) * 58, }; }); const dots = Array.from({ length: 6 }, (_, i) => { const a = (i / 6) * Math.PI * 2 + 0.5; return { cx: 60 + Math.cos(a) * 54, cy: 60 + Math.sin(a) * 54 }; }); return ( {sparks.map((p, i) => ( ))} {dots.map((p, i) => ( ))} ); } /** Animates its height to fit whatever is inside. */ function AutoHeight({ children, still, }: { children: React.ReactNode; still: boolean; }) { const inner = React.useRef(null); const [h, setH] = React.useState("auto"); React.useLayoutEffect(() => { const el = inner.current; if (!el) return; const ro = new ResizeObserver(() => setH(el.offsetHeight)); ro.observe(el); return () => ro.disconnect(); }, []); return (
{children}
); } // --------------------------------------------------------------------------- export const VerifyFlow = React.forwardRef( function VerifyFlow( { stage: stageProp, completed: completedProp, checks = DEFAULT_CHECKS, title = "Verify your account", provider = "GitHub", providerIcon, onSignIn, destination = "Acme", redirectSeconds = 5, onContinue, loop = false, accent = "#269a5a", className, }, ref, ) { const still = !!useReducedMotion(); const uid = React.useId(); const demo = stageProp === undefined; const [demoStage, setDemoStage] = React.useState("waiting"); const [demoDone, setDemoDone] = React.useState(0); const [demoPress, setDemoPress] = React.useState(false); const [run, setRun] = React.useState(0); const stage = stageProp ?? demoStage; const completed = Math.min( checks.length, stage === "done" ? checks.length : stage === "waiting" ? 0 : (completedProp ?? demoDone), ); const [elapsed, setElapsed] = React.useState(0); const [seconds, setSeconds] = React.useState(redirectSeconds); // Self-playing demo: the sign-in button gets pressed, the checks pass one by one, then it finishes. React.useEffect(() => { if (!demo) return; setDemoStage("waiting"); setDemoDone(0); setDemoPress(false); const timers: number[] = []; let at = 2400; timers.push(window.setTimeout(() => setDemoPress(true), at)); at += 450; timers.push(window.setTimeout(() => setDemoStage("checking"), at)); checks.forEach((_, i) => { at += i === 0 ? 1500 : 1300; timers.push(window.setTimeout(() => setDemoDone(i + 1), at)); }); at += 600; timers.push(window.setTimeout(() => setDemoStage("done"), at)); return () => timers.forEach((t) => window.clearTimeout(t)); }, [demo, run, checks]); // Elapsed timer while checking; it freezes once verified. React.useEffect(() => { if (stage === "waiting") setElapsed(0); if (stage !== "checking") return; const id = window.setInterval(() => setElapsed((s) => s + 1), 1000); return () => window.clearInterval(id); }, [stage]); // Countdown once verified. React.useEffect(() => { if (stage !== "done") return; setSeconds(redirectSeconds); let left = redirectSeconds; const id = window.setInterval(() => { left -= 1; setSeconds(Math.max(0, left)); if (left <= 0) { window.clearInterval(id); onContinue?.(); if (demo && loop) window.setTimeout(() => setRun((r) => r + 1), 1200); } }, 1000); return () => window.clearInterval(id); // eslint-disable-next-line react-hooks/exhaustive-deps }, [stage, redirectSeconds]); const step = stage === "waiting" ? 1 : stage === "checking" ? 2 : 3; // Three bar segments: connect, checks (fills per passed check), verified. const fills = [ stage === "waiting" ? 0 : 1, stage === "done" ? 1 : stage === "checking" ? completed / checks.length : 0, stage === "done" ? 1 : 0, ]; const tr = { duration: still ? 0 : 0.45, ease: GLIDE }; const swap = { initial: still ? { opacity: 0 } : { opacity: 0, y: 10, filter: "blur(6px)" }, animate: { opacity: 1, y: 0, filter: "blur(0px)" }, exit: still ? { opacity: 0 } : { opacity: 0, y: -6, filter: "blur(4px)" }, transition: { ...tr, delay: still ? 0 : 0.06 }, }; const live = stage === "waiting" ? `Waiting for ${provider} sign-in` : stage === "checking" ? `Checking: ${checks[completed] ?? ""}` : "Verified"; return (
{live}

{title}

{SUBTITLES[stage]}

{/* Progress: three pill segments with a caption and a rolling timer. */}
{fills.map((f, i) => ( ))}
Step{" "} {String(step)} {" "} of 3 {stage === "done" ? "Done in " : ""} {fmt(elapsed) .split("") .map((ch, i) => ( {ch} ))}
{/* Stage body */}
{stage === "waiting" && ( {providerIcon ?? ( )} {provider} Not connected yet Sign in )} {stage === "checking" && ( {checks.map((label, i) => { const state = i < completed ? "passed" : i === completed ? "running" : "queued"; return (
  • {state === "running" && ( )} {label} {state === "running" && ( )} {state === "passed" && ( )} {state === "passed" ? "Passed" : state === "running" ? "Checking" : "Queued"}
  • ); })}
    )} {stage === "done" && (

    {provider} connected

    {checks.length} of {checks.length} checks passed

    )}
    ); }, );